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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Chaos/Core.h"Go to the source code of this file.
Classes | |
| class | Chaos::TContactPoint< T > |
| class | Chaos::FManifoldPoint |
| A single point in a contact manifold. Each Collision Constraint will have up to 4 of these. More... | |
| union | Chaos::FManifoldPoint::FFlags |
| class | Chaos::FWorldContactPoint |
| class | Chaos::FSavedManifoldPoint |
| The friction data for a manifold point This is the information that needs to be stored between ticks to implement static friction. More... | |
| class | Chaos::FManifoldPointResult |
Namespaces | |
| namespace | Chaos |
Typedefs | |
| using | Chaos::FContactPointf = TContactPoint< FRealSingle > |
Enumerations | |
| enum class | Chaos::EContactPointType : int8 { Chaos::Unknown , Chaos::VertexPlane , Chaos::EdgeEdge , Chaos::PlaneVertex , Chaos::VertexVertex } |
| Used in FContactPoint to indicate whether the contact is vertex-plane, edge-edge, etc. More... | |
Functions | |
| template<typename T > | |
| constexpr T | Chaos::InvalidPhi () |