UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ContactPoint.h File Reference
#include "Chaos/Core.h"

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Classes

class  Chaos::TContactPoint< T >
 
class  Chaos::FManifoldPoint
 A single point in a contact manifold. Each Collision Constraint will have up to 4 of these. More...
 
union  Chaos::FManifoldPoint::FFlags
 
class  Chaos::FWorldContactPoint
 
class  Chaos::FSavedManifoldPoint
 The friction data for a manifold point This is the information that needs to be stored between ticks to implement static friction. More...
 
class  Chaos::FManifoldPointResult
 

Namespaces

namespace  Chaos
 

Typedefs

using Chaos::FContactPointf = TContactPoint< FRealSingle >
 

Enumerations

enum class  Chaos::EContactPointType : int8 {
  Chaos::Unknown , Chaos::VertexPlane , Chaos::EdgeEdge , Chaos::PlaneVertex ,
  Chaos::VertexVertex
}
 Used in FContactPoint to indicate whether the contact is vertex-plane, edge-edge, etc. More...
 

Functions

template<typename T >
constexprChaos::InvalidPhi ()