UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ConvexTriangleContactPoint.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2#pragma once
3#include "Chaos/Core.h"
7#include "Chaos/ImplicitFwd.h"
8
9namespace Chaos
10{
11 namespace Private
12 {
13 template<typename ConvexType>
15
17
18 template <typename ConvexType>
20 }
21
22 template <typename ConvexType>
24}
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition ConvexContactPoint.h:13
A c-style array of objects with non-shipping bounds checking.
Definition UncheckedArray.h:47
CHAOS_API bool FindClosestFeatures< FImplicitSphere3 >(const FImplicitSphere3 &Convex, const FTriangle &Triangle, const FVec3 &TriangleNormal, const FVec3 &ConvexRelativeMovement, const FReal CullDistance, FConvexContactPoint &OutContactPoint)
bool FindClosestFeatures(const ConvexType &Convex, const FTriangle &Triangle, const FVec3 &TriangleNormal, const FVec3 &ConvexRelativeMovement, const FReal CullDistance, FConvexContactPoint &OutContactPoint)
Definition ConvexTriangleContactPoint.cpp:855
TConvexContactPoint< FReal > FConvexContactPoint
Definition ConvexContactPoint.h:68
void ConvexTriangleManifoldFromContact(const ConvexType &Convex, const FTriangle &Triangle, const FVec3 &TriangleNormal, const FConvexContactPoint &Contact, const FReal CullDistance, FContactPointManifold &OutManifold)
Definition ConvexTriangleContactPoint.cpp:555
Definition SkeletalMeshComponent.h:307
FRealDouble FReal
Definition Real.h:22
void ConstructConvexTriangleOneShotManifold2(const ConvexType &Convex, const FTriangle &Triangle, const FReal CullDistance, FContactPointManifold &OutContactPoints)
Definition ConvexTriangleContactPoint.cpp:116
TVector< FReal, 3 > FVec3
Definition Core.h:17
Definition OverriddenPropertySet.cpp:45
Definition BlendSpaceHelpers.h:88