UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DebugAlphaChannel.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "RendererInterface.h"
7#include "ScreenPass.h"
8
9class FViewInfo;
11
12#if !UE_BUILD_SHIPPING
13 #define DEBUG_ALPHA_CHANNEL 1
14#else
15 #define DEBUG_ALPHA_CHANNEL 0
16#endif
17
18#if DEBUG_ALPHA_CHANNEL
19
21
23 FRDGBuilder& GraphBuilder,
25 FMinimalSceneTextures SceneTextures);
26
27#endif // DEBUG_ALPHA_CHANNEL
bool ShouldMakeDistantGeometryTranslucent()
FRDGTextureMSAA MakeDistanceGeometryTranslucent(FRDGBuilder &GraphBuilder, TArrayView< const FViewInfo > Views, FMinimalSceneTextures SceneTextures)
Definition RenderGraphBuilder.h:49
Definition SceneRendering.h:1132
Definition ArrayView.h:139
Definition SceneTextures.h:52
Definition RenderGraphUtils.h:288