UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DebugAlphaChannel.h File Reference
#include "CoreMinimal.h"
#include "RendererInterface.h"
#include "ScreenPass.h"

Go to the source code of this file.

Macros

#define DEBUG_ALPHA_CHANNEL   1
 

Functions

bool ShouldMakeDistantGeometryTranslucent ()
 
FRDGTextureMSAA MakeDistanceGeometryTranslucent (FRDGBuilder &GraphBuilder, TArrayView< const FViewInfo > Views, FMinimalSceneTextures SceneTextures)
 

Macro Definition Documentation

◆ DEBUG_ALPHA_CHANNEL

#define DEBUG_ALPHA_CHANNEL   1

Function Documentation

◆ MakeDistanceGeometryTranslucent()

FRDGTextureMSAA MakeDistanceGeometryTranslucent ( FRDGBuilder GraphBuilder,
TArrayView< const FViewInfo Views,
FMinimalSceneTextures  SceneTextures 
)

◆ ShouldMakeDistantGeometryTranslucent()

bool ShouldMakeDistantGeometryTranslucent ( )