31 uint32 bShowSelectedInfo:1;
35 uint32 bIsFrozenRendering:1;
39 uint32 bIsOrbitingSelectedActor : 1;
43 uint32 bOrbitPivotUseCenter:1;
47 uint32 bEnableBufferVisualization : 1;
51 uint32 bEnableBufferVisualizationFullMode : 1;
55 uint32 bIsBufferVisualizationInputSetup : 1;
59 uint32 bLastDisplayEnabled : 1;
67 ENGINE_API virtual void ShowDebugSelectedInfo();
88 UFUNCTION(BlueprintCallable, Category=
"Debug Camera")
101 ENGINE_API virtual void ToggleFreezeRendering();
110 ENGINE_API virtual void UpdateRotation(
float DeltaTime)
override;
116 ENGINE_API void UpdateRotationForOrbit(
float DeltaTime);
130#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
136 static ENGINE_API bool EnableDebugViewmodes();
142 ENGINE_API void ToggleBufferVisualizationOverviewMode();
148 ENGINE_API void BufferVisualizationMoveDown();
151 ENGINE_API void BufferVisualizationMoveRight();
154 ENGINE_API void BufferVisualizationMoveLeft();
160 ENGINE_API void ToggleBufferVisualizationFullMode();
172 ENGINE_API FString GetSelectedBufferMaterialName();
213 float InitialMaxSpeed;
230 ENGINE_API void SetupBufferVisualizationOverviewInput();
238 UFUNCTION(BlueprintImplementableEvent, meta=(DisplayName = "OnActivate"))
248 UFUNCTION(BlueprintImplementableEvent, meta=(DisplayName = "OnDeactivate"))
294#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
322 int32 LastViewModeSettingsIndex;
325 FString CurrSelectedBuffer;
327 void OnTouchBegin(ETouchIndex::Type FingerIndex,
FVector Location);
328 void OnTouchEnd(ETouchIndex::Type FingerIndex,
FVector Location);
329 void OnFingerMove(ETouchIndex::Type FingerIndex,
FVector Location);
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition FinalPostProcessSettings.h:17