UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
EventsData.h File Reference

Go to the source code of this file.

Classes

struct  Chaos::FTimeResource
 
struct  Chaos::FIndicesByPhysicsProxy
 
struct  Chaos::FAllCollisionData
 
struct  Chaos::FCollisionEventData
 
struct  Chaos::FAllBreakingData
 
struct  Chaos::FBreakingEventData
 
struct  Chaos::FAllTrailingData
 
struct  Chaos::FTrailingEventData
 
struct  Chaos::FAllRemovalData
 
struct  Chaos::FRemovalEventData
 
struct  Chaos::FSleepingEventData
 
struct  Chaos::FAllCrumblingData
 
struct  Chaos::FCrumblingEventData
 
class  Chaos::FCollidingDataIndex
 
class  Chaos::FCollisionEventDataIterator
 

Namespaces

namespace  Chaos
 

Typedefs

typedef TArray< FCollidingDataChaos::FCollisionDataArray
 
typedef TArray< FBreakingDataChaos::FBreakingDataArray
 
typedef TArray< FTrailingDataChaos::FTrailingDataArray
 
typedef TArray< FRemovalDataChaos::FRemovalDataArray
 
typedef TArray< FSleepingDataChaos::FSleepingDataArray
 
typedef TArray< FCrumblingDataChaos::FCrumblingDataArray
 

Functions

template<typename PayloadType >
bool Chaos::IsEventDataEmpty (const PayloadType *Buffer)
 
template<typename PayloadType >
const TMap< IPhysicsProxyBase *, TArray< int32 > > * Chaos::GetProxyToIndexMap (const PayloadType *Buffer)