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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Chaos/ExternalCollisionData.h"#include "Chaos/CollisionResolutionTypes.h"#include "Chaos/Framework/PhysicsProxy.h"Go to the source code of this file.
Classes | |
| struct | Chaos::FTimeResource |
| struct | Chaos::FIndicesByPhysicsProxy |
| struct | Chaos::FAllCollisionData |
| struct | Chaos::FCollisionEventData |
| struct | Chaos::FAllBreakingData |
| struct | Chaos::FBreakingEventData |
| struct | Chaos::FAllTrailingData |
| struct | Chaos::FTrailingEventData |
| struct | Chaos::FAllRemovalData |
| struct | Chaos::FRemovalEventData |
| struct | Chaos::FSleepingEventData |
| struct | Chaos::FAllCrumblingData |
| struct | Chaos::FCrumblingEventData |
| class | Chaos::FCollidingDataIndex |
| class | Chaos::FCollisionEventDataIterator |
Namespaces | |
| namespace | Chaos |
Functions | |
| template<typename PayloadType > | |
| bool | Chaos::IsEventDataEmpty (const PayloadType *Buffer) |
| template<typename PayloadType > | |
| const TMap< IPhysicsProxyBase *, TArray< int32 > > * | Chaos::GetProxyToIndexMap (const PayloadType *Buffer) |