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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "AssetRegistry/AssetData.h"#include "CoreMinimal.h"#include "Stats/Stats.h"#include "UObject/ObjectMacros.h"#include "UObject/Object.h"#include "UObject/ScriptMacros.h"#include "GameplayTagContainer.h"#include "Engine/DataTable.h"#include "Templates/UniquePtr.h"#include "Misc/ScopeLock.h"#include "Misc/TransactionallySafeCriticalSection.h"#include "GameplayTagsManager.generated.h"Go to the source code of this file.
Classes | |
| struct | FGameplayTagTableRow |
| struct | FRestrictedGameplayTagTableRow |
| struct | FGameplayTagSource |
| struct | FGameplayTagSearchPathInfo |
| struct | FGameplayTagNode |
| class | UGameplayTagsManager |
Enumerations | |
| enum class | EGameplayTagSourceType : uint8 { Native , DefaultTagList , TagList , RestrictedTagList , DataTable , Invalid } |
| enum class | EGameplayTagSelectionType : uint8 { None , NonRestrictedOnly , RestrictedOnly , All } |
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