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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "GenerateConservativeDepthBuffer.h"#include "SceneRendering.h"#include "DataDrivenShaderPlatformInfo.h"Classes | |
| class | FGenerateConservativeDepthBufferCS |
Functions | |
| IMPLEMENT_GLOBAL_SHADER (FGenerateConservativeDepthBufferCS, "/Engine/Private/GenerateConservativeDepth.usf", "GenerateConservativeDepthBufferCS", SF_Compute) | |
| void | AddGenerateConservativeDepthBufferPass (FViewInfo &View, FRDGBuilder &GraphBuilder, FRDGTextureRef ConservativeDepthTexture, int32 DestinationPixelSizeAtFullRes) |
| void AddGenerateConservativeDepthBufferPass | ( | FViewInfo & | View, |
| FRDGBuilder & | GraphBuilder, | ||
| FRDGTextureRef | ConservativeDepthTexture, | ||
| int32 | DestinationPixelSizeAtFullRes | ||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FGenerateConservativeDepthBufferCS | , |
| "/Engine/Private/GenerateConservativeDepth.usf" | , | ||
| "GenerateConservativeDepthBufferCS" | , | ||
| SF_Compute | |||
| ) |