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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "RenderGraphResources.h"Go to the source code of this file.
Functions | |
| void | AddGenerateConservativeDepthBufferPass (FViewInfo &View, FRDGBuilder &GraphBuilder, FRDGTextureRef ConservativeDepthTexture, int32 DestinationPixelSizeAtFullRes) |
| void AddGenerateConservativeDepthBufferPass | ( | FViewInfo & | View, |
| FRDGBuilder & | GraphBuilder, | ||
| FRDGTextureRef | ConservativeDepthTexture, | ||
| int32 | DestinationPixelSizeAtFullRes | ||
| ) |