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| template<typename QueryGeometry > |
| bool | Chaos::OverlapQuery (const FImplicitObject &A, const FRigidTransform3 &ATM, const QueryGeometry &B, const FRigidTransform3 &BTM, const FReal Thickness=0, FMTDInfo *OutMTD=nullptr) |
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| void | Chaos::TransformSweepResultsToWorld (const bool bResult, const FReal Time, const bool bComputeMTD, const FImplicitObject &TestGeom, const FRigidTransform3 &TestGeomTM, const FVec3 &LocalDir, const FVec3 &LocalPosition, const FVec3 &LocalNormal, const int32 FaceIndex, FVec3 &OutWorldPosition, FVec3 &OutWorldNormal, FVec3 &OutWorldFaceNormal) |
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| bool | Chaos::SweepSphereVsSphere (const FSphere &SweptSphere, const FRigidTransform3 &SweptSphereTM, const FSphere &TestSphere, const FRigidTransform3 &TestSphereTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepSphereVsBox (const FSphere &SweptSphere, const FRigidTransform3 &SweptSphereTM, const TBox< FReal, 3 > &TestBox, const FRigidTransform3 &TestBoxTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepSphereVsCapsule (const FSphere &SweptSphere, const FRigidTransform3 &SweptSphereTM, const FCapsule &TestCapsule, const FRigidTransform3 &TestCapsuleTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepSphereVsConvex (const FSphere &SweptSphere, const FRigidTransform3 &SweptSphereTM, const FImplicitObject &TestObject, const FRigidTransform3 &TestObjectTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepBoxVsSphere (const TBox< FReal, 3 > &SweptBox, const FRigidTransform3 &SweptBoxTM, const FSphere &TestSphere, const FRigidTransform3 &TestSphereTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepBoxVsCapsule (const TBox< FReal, 3 > &SweptBox, const FRigidTransform3 &SweptBoxTM, const FCapsule &TestCapsule, const FRigidTransform3 &TestCapsuleTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepCapsuleVsSphere (const FCapsule &SweptCapsule, const FRigidTransform3 &SweptCapsuleTM, const FSphere &TestSphere, const FRigidTransform3 &TestSphereTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepCapsuleVsBox (const FCapsule &SweptCapsule, const FRigidTransform3 &SweptCapsuleTM, const TBox< FReal, 3 > &TestBox, const FRigidTransform3 &TestBoxTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepCapsuleVsCapsule (const FCapsule &SweptCapsule, const FRigidTransform3 &SweptCapsuleTM, const FCapsule &TestCapsule, const FRigidTransform3 &TestCapsuleTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| bool | Chaos::SweepCapsuleVsConvex (const FCapsule &SweptCapsule, const FRigidTransform3 &SweptCapsuleTM, const FImplicitObject &TestObject, const FRigidTransform3 &TestObjectTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| template<EImplicitObjectType SweptType> |
| UE_INTERNAL bool | Chaos::TryRunSpecializedSweep (const FImplicitObject &SweptShape, const FRigidTransform3 &SweptShapeTM, const FImplicitObject &TestGeom, const FRigidTransform3 &TestGeomTM, const FVec3 &SweepDir, const FReal Length, const FReal Thickness, const bool bComputeMTD, bool &bOutResult, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) |
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| template<typename SweptGeometry > |
| bool | Chaos::SweepQuery (const FImplicitObject &A, const FRigidTransform3 &ATM, const SweptGeometry &B, const FRigidTransform3 &BTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness, const bool bComputeMTD) |
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| bool | Chaos::SweepQuery (const FImplicitObject &A, const FRigidTransform3 &ATM, const FImplicitObject &B, const FRigidTransform3 &BTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness, const bool bComputeMTD) |
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