86 ShaderParameters.GlobalVolumeTranslatedCenterAndExtent[
Index] = ParameterData.TranslatedCenterAndExtent[
Index];
87 ShaderParameters.GlobalVolumeTranslatedWorldToUVAddAndMul[
Index] = ParameterData.TranslatedWorldToUVAddAndMul[
Index];
88 ShaderParameters.GlobalDistanceFieldMipTranslatedWorldToUVScale[
Index] = ParameterData.MipTranslatedWorldToUVScale[
Index];
89 ShaderParameters.GlobalDistanceFieldMipTranslatedWorldToUVBias[
Index] = ParameterData.MipTranslatedWorldToUVBias[
Index];
92 ShaderParameters.GlobalDistanceFieldMipFactor = ParameterData.MipFactor;
93 ShaderParameters.GlobalDistanceFieldMipTransition = ParameterData.MipTransition;
94 ShaderParameters.GlobalDistanceFieldClipmapSizeInPages = ParameterData.ClipmapSizeInPages;
95 ShaderParameters.GlobalDistanceFieldInvPageAtlasSize = (
FVector3f)ParameterData.InvPageAtlasSize;
96 ShaderParameters.GlobalDistanceFieldInvCoverageAtlasSize = (
FVector3f)ParameterData.InvCoverageAtlasSize;
97 ShaderParameters.GlobalVolumeDimension = ParameterData.GlobalDFResolution;
98 ShaderParameters.GlobalVolumeTexelSize = 1.0f / ParameterData.GlobalDFResolution;
99 ShaderParameters.MaxGlobalDFAOConeDistance = ParameterData.MaxDFAOConeDistance;
100 ShaderParameters.NumGlobalSDFClipmaps = ParameterData.NumGlobalSDFClipmaps;
102 return ShaderParameters;
125 NumGlobalSDFClipmaps.Bind(ParameterMap,
TEXT(
"NumGlobalSDFClipmaps"));
135 Ar << Parameters.GlobalDistanceFieldPageAtlasTexture;
136 Ar << Parameters.GlobalDistanceFieldPageTableTexture;
137 Ar << Parameters.GlobalDistanceFieldMipTexture;
138 Ar << Parameters.GlobalVolumeTranslatedCenterAndExtent;
139 Ar << Parameters.GlobalVolumeTranslatedWorldToUVAddAndMul;
140 Ar << Parameters.GlobalDistanceFieldMipTranslatedWorldToUVScale;
141 Ar << Parameters.GlobalDistanceFieldMipTranslatedWorldToUVBias;
142 Ar << Parameters.GlobalDistanceFieldMipFactor;
143 Ar << Parameters.GlobalDistanceFieldMipTransition;
144 Ar << Parameters.GlobalDistanceFieldClipmapSizeInPages;
145 Ar << Parameters.GlobalDistanceFieldInvPageAtlasSize;
146 Ar << Parameters.GlobalVolumeDimension;
147 Ar << Parameters.GlobalVolumeTexelSize;
148 Ar << Parameters.MaxGlobalDFAOConeDistance;
149 Ar << Parameters.NumGlobalSDFClipmaps;
153 template<
typename ShaderRHIParamRef>
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
FArchive & operator<<(FArchive &Ar, FEnvQueryDebugProfileData::FStep &Data)
Definition EnvQueryTypes.cpp:489
FGlobalDistanceFieldParameters2 SetupGlobalDistanceFieldParameters(const FGlobalDistanceFieldParameterData &ParameterData)
Definition GlobalDistanceField.cpp:312
FGlobalDistanceFieldParameters2 SetupGlobalDistanceFieldParameters_Minimal(const FGlobalDistanceFieldParameterData &ParameterData)
Definition GlobalDistanceFieldParameters.h:76
FTexture * GBlackVolumeTexture
Definition GlobalRenderResources.cpp:364
FTexture * GBlackUintVolumeTexture
Definition GlobalRenderResources.cpp:368
UE::Math::TVector< float > FVector3f
Definition MathFwd.h:73
#define LAYOUT_FIELD(T, Name,...)
Definition MemoryLayout.h:471
#define DECLARE_INLINE_TYPE_LAYOUT(T, Interface)
Definition MemoryLayout.h:558
#define SHADER_PARAMETER_TEXTURE(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1708
#define SHADER_PARAMETER_ARRAY(MemberType, MemberName, ArrayDecl)
Definition ShaderParameterMacros.h:1696
#define SHADER_PARAMETER_SAMPLER(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1740
#define BEGIN_SHADER_PARAMETER_STRUCT(StructTypeName, DllStorage)
Definition ShaderParameterMacros.h:1482
#define END_SHADER_PARAMETER_STRUCT()
Definition ShaderParameterMacros.h:1485
#define SHADER_PARAMETER(MemberType, MemberName)
Definition ShaderParameterMacros.h:1684
void SetTextureParameter(FRHIBatchedShaderParameters &BatchedParameters, const FShaderResourceParameter &Parameter, FRHITexture *TextureRHI)
Definition ShaderParameterUtils.h:77
void SetShaderValue(FRHIBatchedShaderParameters &BatchedParameters, const FShaderParameter &Parameter, const ParameterType &Value, uint32 ElementIndex=0)
Definition ShaderParameterUtils.h:24
void SetShaderValueArray(FRHIBatchedShaderParameters &BatchedParameters, const FShaderParameter &Parameter, const ParameterType *Values, uint32 NumElements, uint32 ElementIndex=0)
Definition ShaderParameterUtils.h:51
Definition Archive.h:1208
Definition GlobalDistanceFieldParameters.h:18
TRefCountPtr< FRDGPooledBuffer > PageObjectGridBuffer
Definition GlobalDistanceFieldParameters.h:34
int32 NumGlobalSDFClipmaps
Definition GlobalDistanceFieldParameters.h:43
FVector4f TranslatedWorldToUVAddAndMul[GlobalDistanceField::MaxClipmaps]
Definition GlobalDistanceFieldParameters.h:27
FVector InvPageAtlasSize
Definition GlobalDistanceFieldParameters.h:38
FVector4f MipTranslatedWorldToUVScale[GlobalDistanceField::MaxClipmaps]
Definition GlobalDistanceFieldParameters.h:28
FVector4f TranslatedCenterAndExtent[GlobalDistanceField::MaxClipmaps]
Definition GlobalDistanceFieldParameters.h:26
FRHITexture * PageAtlasTexture
Definition GlobalDistanceFieldParameters.h:32
FRHITexture * PageTableTexture
Definition GlobalDistanceFieldParameters.h:35
FRHITexture * MipTexture
Definition GlobalDistanceFieldParameters.h:36
float GlobalDFResolution
Definition GlobalDistanceFieldParameters.h:41
float MaxDFAOConeDistance
Definition GlobalDistanceFieldParameters.h:42
float MipTransition
Definition GlobalDistanceFieldParameters.h:31
FGlobalDistanceFieldParameterData()
Definition GlobalDistanceFieldParameters.h:21
int32 ClipmapSizeInPages
Definition GlobalDistanceFieldParameters.h:37
float MipFactor
Definition GlobalDistanceFieldParameters.h:30
FVector4f MipTranslatedWorldToUVBias[GlobalDistanceField::MaxClipmaps]
Definition GlobalDistanceFieldParameters.h:29
FRHITexture * CoverageAtlasTexture
Definition GlobalDistanceFieldParameters.h:33
int32 MaxPageNum
Definition GlobalDistanceFieldParameters.h:40
FVector InvCoverageAtlasSize
Definition GlobalDistanceFieldParameters.h:39
FRHIBatchedShaderParameters & GetScratchShaderParameters()
Definition RHICommandList.h:1190
Definition RHICommandList.h:3819
void SetBatchedShaderParameters(FRHIGraphicsShader *InShader, FRHIBatchedShaderParameters &InBatchedParameters)
Definition RHICommandList.h:3900
Definition RHIResources.h:2153
Definition ShaderCore.h:323
Definition ShaderParameters.h:56
Definition ShaderParameters.h:87
FTextureRHIRef TextureRHI
Definition RenderResource.h:358
Definition RefCounting.h:454
UE_FORCEINLINE_HINT ReferencedType * GetReference() const
Definition RefCounting.h:584
Definition GlobalDistanceField.cpp:409
const int32 MaxClipmaps
Definition GlobalDistanceFieldConstants.h:10
FORCEINLINE bool IsBound(const T &Func)
Definition Function.h:112
U16 Index
Definition radfft.cpp:71
Definition RHIShaderParameters.h:241