UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IMovieScenePreAnimatedCaptureSource.h
Go to the documentation of this file.
1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
6#include "Containers/Map.h"
7#include "Containers/Array.h"
8
9namespace UE
10{
11namespace MovieScene
12{
13
14struct FRootInstanceHandle;
15struct FRestoreStateParams;
16struct FPreAnimatedStateMetaData;
17struct FPreAnimatedStorageGroupHandle;
18struct FPreAnimatedStorageID;
19struct FPreAnimatedStorageIndex;
20
32
33
34} // namespace MovieScene
35} // namespace UE
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition MovieScene.Build.cs:6
Definition Array.h:670
Definition AdvancedWidgetsModule.cpp:13
Definition MovieScenePreAnimatedStateTypes.h:86
Definition MovieScenePreAnimatedStorageID.h:14
Definition MovieScenePreAnimatedStateTypes.h:42
Definition MovieSceneRestoreStateParams.h:21
Definition MovieSceneSequenceInstanceHandle.h:58
Definition IMovieScenePreAnimatedCaptureSource.h:22
virtual void GatherAndRemoveMetaDataForGroup(FPreAnimatedStorageGroupHandle Group, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
virtual void GatherAndRemoveExpiredMetaData(const FRestoreStateParams &Params, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
virtual void GatherAndRemoveMetaDataForRootInstance(FRootInstanceHandle InstanceHandle, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
virtual void GatherAndRemoveMetaDataForStorage(FPreAnimatedStorageID StorageID, FPreAnimatedStorageIndex StorageIndex, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
virtual ~IPreAnimatedCaptureSource()
Definition IMovieScenePreAnimatedCaptureSource.h:23
virtual bool ContainsInstanceHandle(FRootInstanceHandle RootInstanceHandle) const =0