UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::IPreAnimatedCaptureSource Struct Referenceabstract

#include <IMovieScenePreAnimatedCaptureSource.h>

+ Inheritance diagram for UE::MovieScene::IPreAnimatedCaptureSource:

Public Member Functions

virtual ~IPreAnimatedCaptureSource ()
 
virtual void Reset ()=0
 
virtual bool ContainsInstanceHandle (FRootInstanceHandle RootInstanceHandle) const =0
 
virtual void GatherAndRemoveExpiredMetaData (const FRestoreStateParams &Params, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
 
virtual void GatherAndRemoveMetaDataForGroup (FPreAnimatedStorageGroupHandle Group, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
 
virtual void GatherAndRemoveMetaDataForStorage (FPreAnimatedStorageID StorageID, FPreAnimatedStorageIndex StorageIndex, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
 
virtual void GatherAndRemoveMetaDataForRootInstance (FRootInstanceHandle InstanceHandle, TArray< FPreAnimatedStateMetaData > &OutExpiredMetaData)=0
 

Constructor & Destructor Documentation

◆ ~IPreAnimatedCaptureSource()

virtual UE::MovieScene::IPreAnimatedCaptureSource::~IPreAnimatedCaptureSource ( )
inlinevirtual

Member Function Documentation

◆ ContainsInstanceHandle()

◆ GatherAndRemoveExpiredMetaData()

◆ GatherAndRemoveMetaDataForGroup()

◆ GatherAndRemoveMetaDataForRootInstance()

◆ GatherAndRemoveMetaDataForStorage()

◆ Reset()


The documentation for this struct was generated from the following file: