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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieScenePreAnimatedCaptureSources.h>
Inheritance diagram for UE::MovieScene::TPreAnimatedCaptureSources< KeyType >:Structure responsible for tracking contributions to pre-animated state entries that originate from track templates (ie, from an IMovieSceneExecutionToken::Execute)
| UE::MovieScene::TPreAnimatedCaptureSources< KeyType >::TPreAnimatedCaptureSources | ( | FPreAnimatedStateExtension * | InOwner | ) |
| EPreAnimatedCaptureSourceState UE::MovieScene::TPreAnimatedCaptureSources< KeyType >::BeginTrackingCaptureSource | ( | const KeyType & | InKey, |
| const FPreAnimatedStateMetaData & | MetaData | ||
| ) |
Make an association for the specified evaluation key to the value specified by Entry, along with an indication of whether it should be restored on completion
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overridevirtual |
Implements UE::MovieScene::IPreAnimatedCaptureSource.
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overridevirtual |
Implements UE::MovieScene::IPreAnimatedCaptureSource.
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overridevirtual |
Implements UE::MovieScene::IPreAnimatedCaptureSource.
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overridevirtual |
Implements UE::MovieScene::IPreAnimatedCaptureSource.
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overridevirtual |
Implements UE::MovieScene::IPreAnimatedCaptureSource.
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overridevirtual |
Implements UE::MovieScene::IPreAnimatedCaptureSource.
| void UE::MovieScene::TPreAnimatedCaptureSources< KeyType >::StopTrackingCaptureSource | ( | const KeyType & | InKey | ) |
Stop tracking the evaluation key in question, restoring the value if it was captured with bWantsRestoreState
| void UE::MovieScene::TPreAnimatedCaptureSources< KeyType >::StopTrackingCaptureSource | ( | const KeyType & | InKey, |
| FPreAnimatedStorageID | InStorageID | ||
| ) |
Stop tracking the evaluation key in question, where associated with the given storage value ID This restores the value if it was captured with bWantsRestoreState