UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LandscapeSplineProxies.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "EngineUtils.h"
6
10
12// LANDSCAPE SPLINES HIT PROXY
13
21
31
41
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
EHitProxyPriority
Definition HitProxies.h:27
@ HPP_Wireframe
Definition HitProxies.h:29
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Archive.h:1208
Definition UObjectGlobals.h:2492
Definition LandscapeSplineControlPoint.h:51
Definition LandscapeSplineSegment.h:195
Definition LandscapeSplinesComponent.h:103
Type
Definition ICursor.h:18
Definition EngineUtils.h:39
Definition LandscapeSplineProxies.h:33
virtual void AddReferencedObjects(FReferenceCollector &Collector) override
Definition LandscapeSplineProxies.cpp:37
TObjectPtr< ULandscapeSplineControlPoint > ControlPoint
Definition LandscapeSplineProxies.h:36
Definition LandscapeSplineProxies.h:23
DECLARE_HIT_PROXY(LANDSCAPE_API)
TObjectPtr< ULandscapeSplineSegment > SplineSegment
Definition LandscapeSplineProxies.h:26
virtual void AddReferencedObjects(FReferenceCollector &Collector) override
Definition LandscapeSplineProxies.cpp:26
Definition LandscapeSplineProxies.h:43
TObjectPtr< ULandscapeSplineSegment > SplineSegment
Definition LandscapeSplineProxies.h:46
virtual void AddReferencedObjects(FReferenceCollector &Collector) override
Definition LandscapeSplineProxies.cpp:59
uint32 End
Definition LandscapeSplineProxies.h:47
DECLARE_HIT_PROXY(LANDSCAPE_API)
virtual EMouseCursor::Type GetMouseCursor() override
Definition LandscapeSplineProxies.cpp:54
Definition LandscapeSplineProxies.h:15
DECLARE_HIT_PROXY(LANDSCAPE_API)
virtual EMouseCursor::Type GetMouseCursor() override
Definition LandscapeSplineProxies.cpp:15
Definition ObjectPtr.h:488