#include <LandscapeSplineProxies.h>
|
| | DECLARE_HIT_PROXY (LANDSCAPE_API) |
| |
| LANDSCAPE_API | HLandscapeSplineProxy_Tangent (ULandscapeSplineSegment *InSplineSegment, bool InEnd) |
| |
| virtual LANDSCAPE_API void | Serialize (FArchive &Ar) |
| |
| virtual EMouseCursor::Type | GetMouseCursor () override |
| |
| virtual void | AddReferencedObjects (FReferenceCollector &Collector) override |
| |
Public Member Functions inherited from HLandscapeSplineProxy |
| | DECLARE_HIT_PROXY (LANDSCAPE_API) |
| |
| | HLandscapeSplineProxy (ULandscapeSplinesComponent *SplineComponent, EHitProxyPriority InPriority=HPP_Wireframe) |
| |
| | HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent) |
| |
| | HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent, int32 InSectionIndex, int32 InMaterialIndex) |
| |
| | HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent, EHitProxyPriority InPriority) |
| |
| | HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent, EHitProxyPriority InPriority, int32 InSectionIndex, int32 InMaterialIndex) |
| |
| virtual ENGINE_API FTypedElementHandle | GetElementHandle () const override |
| |
| ENGINE_API bool | AlwaysAllowsTranslucentPrimitives () const override |
| |
| ENGINE_API | HHitProxy (EHitProxyPriority InPriority=HPP_World) |
| |
| | HHitProxy (EHitProxyPriority InPriority, EHitProxyPriority InOrthoPriority) |
| |
| virtual ENGINE_API | ~HHitProxy () |
| |
| ENGINE_API bool | IsA (HHitProxyType *TestType) const |
| |
| | FRefCountedObject () |
| |
| virtual | ~FRefCountedObject () |
| |
| | FRefCountedObject (const FRefCountedObject &Rhs)=delete |
| |
| FRefCountedObject & | operator= (const FRefCountedObject &Rhs)=delete |
| |
| FReturnedRefCountValue | AddRef () const |
| |
| uint32 | Release () const |
| |
| uint32 | GetRefCount () const |
| |
◆ HLandscapeSplineProxy_Tangent()
◆ AddReferencedObjects()
◆ DECLARE_HIT_PROXY()
| HLandscapeSplineProxy_Tangent::DECLARE_HIT_PROXY |
( |
LANDSCAPE_API |
| ) |
|
◆ GetMouseCursor()
Override to change the mouse based on what it is hovering over.
Reimplemented from HLandscapeSplineProxy.
◆ Serialize()
◆ End
| uint32 HLandscapeSplineProxy_Tangent::End |
◆ SplineSegment
The documentation for this struct was generated from the following files: