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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <LandscapeSplineProxies.h>
Inheritance diagram for HLandscapeSplineProxy:Additional Inherited Members | |
Public Attributes inherited from HActor | |
| TObjectPtr< AActor > | Actor |
| TObjectPtr< const UPrimitiveComponent > | PrimComponent |
| int32 | SectionIndex |
| int32 | MaterialIndex |
Public Attributes inherited from HHitProxy | |
| const EHitProxyPriority | Priority |
| const EHitProxyPriority | OrthoPriority |
| FHitProxyId | Id |
| HLandscapeSplineProxy::HLandscapeSplineProxy | ( | ULandscapeSplinesComponent * | SplineComponent, |
| EHitProxyPriority | InPriority = HPP_Wireframe |
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| ) |
| HLandscapeSplineProxy::DECLARE_HIT_PROXY | ( | LANDSCAPE_API | ) |
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overridevirtual |
Override to change the mouse based on what it is hovering over.
Reimplemented from HActor.
Reimplemented in HLandscapeSplineProxy_Tangent.