UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
HLandscapeSplineProxy Struct Reference

#include <LandscapeSplineProxies.h>

+ Inheritance diagram for HLandscapeSplineProxy:

Public Member Functions

 DECLARE_HIT_PROXY (LANDSCAPE_API)
 
 HLandscapeSplineProxy (ULandscapeSplinesComponent *SplineComponent, EHitProxyPriority InPriority=HPP_Wireframe)
 
virtual EMouseCursor::Type GetMouseCursor () override
 
- Public Member Functions inherited from HActor
 HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent)
 
 HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent, int32 InSectionIndex, int32 InMaterialIndex)
 
 HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent, EHitProxyPriority InPriority)
 
 HActor (AActor *InActor, const UPrimitiveComponent *InPrimComponent, EHitProxyPriority InPriority, int32 InSectionIndex, int32 InMaterialIndex)
 
virtual ENGINE_API void AddReferencedObjects (FReferenceCollector &Collector) override
 
virtual ENGINE_API FTypedElementHandle GetElementHandle () const override
 
ENGINE_API bool AlwaysAllowsTranslucentPrimitives () const override
 
- Public Member Functions inherited from HHitProxy
ENGINE_API HHitProxy (EHitProxyPriority InPriority=HPP_World)
 
 HHitProxy (EHitProxyPriority InPriority, EHitProxyPriority InOrthoPriority)
 
virtual ENGINE_API ~HHitProxy ()
 
ENGINE_API bool IsA (HHitProxyType *TestType) const
 
- Public Member Functions inherited from FRefCountedObject
 FRefCountedObject ()
 
virtual ~FRefCountedObject ()
 
 FRefCountedObject (const FRefCountedObject &Rhs)=delete
 
FRefCountedObjectoperator= (const FRefCountedObject &Rhs)=delete
 
FReturnedRefCountValue AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 

Additional Inherited Members

- Public Attributes inherited from HActor
TObjectPtr< AActorActor
 
TObjectPtr< const UPrimitiveComponent > PrimComponent
 
int32 SectionIndex
 
int32 MaterialIndex
 
- Public Attributes inherited from HHitProxy
const EHitProxyPriority Priority
 
const EHitProxyPriority OrthoPriority
 
FHitProxyId Id
 

Constructor & Destructor Documentation

◆ HLandscapeSplineProxy()

HLandscapeSplineProxy::HLandscapeSplineProxy ( ULandscapeSplinesComponent SplineComponent,
EHitProxyPriority  InPriority = HPP_Wireframe 
)

Member Function Documentation

◆ DECLARE_HIT_PROXY()

HLandscapeSplineProxy::DECLARE_HIT_PROXY ( LANDSCAPE_API  )

◆ GetMouseCursor()

EMouseCursor::Type HLandscapeSplineProxy::GetMouseCursor ( )
overridevirtual

Override to change the mouse based on what it is hovering over.

Reimplemented from HActor.

Reimplemented in HLandscapeSplineProxy_Tangent.


The documentation for this struct was generated from the following files: