12#include "LevelSequenceBindingReference.generated.h"
37 UE_DEPRECATED(5.4,
"This class is now deprecated. Please convert your code to use the more generic FMovieSceneBindingReferences.")
45 UE_DEPRECATED(5.4,
"This class is now deprecated. Please convert your code to use the more generic FMovieSceneBindingReferences.")
65 UE_DEPRECATED(5.4,
"This class is now deprecated. Please convert your code to use the more generic FMovieSceneBindingReferences.")
75 void PostSerialize(const
FArchive& Ar);
80 FString PackageName_DEPRECATED;
97 WithPostSerialize =
true,
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition Archive.h:1208
Definition StructuredArchiveSlots.h:52
Definition UnrealString.h.inl:34
Definition LevelSequenceBindingReference.h:106
Definition LevelSequenceBindingReference.h:44
UWorld * StreamingWorld
Definition LevelSequenceBindingReference.h:55
const FWorldPartitionResolveData * WorldPartitionResolveData
Definition LevelSequenceBindingReference.h:52
FTopLevelAssetPath StreamedLevelAssetPath
Definition LevelSequenceBindingReference.h:49
Definition LevelSequenceBindingReference.h:26
FLevelSequenceBindingReference()
Definition LevelSequenceBindingReference.h:32
Definition LevelSequenceBindingReference.h:137
Definition MovieSceneBindingReferences.h:72
Definition PropertyTag.h:38
Definition SoftObjectPath.h:56
Definition TopLevelAssetPath.h:38
Definition LevelSequenceBindingReference.h:115
Definition IWorldPartitionObjectResolver.h:13
Definition StructOpsTypeTraits.h:11
@ WithStructuredSerializeFromMismatchedTag
Definition StructOpsTypeTraits.h:29
Definition StructOpsTypeTraits.h:46