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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "EngineGlobals.h"#include "RHI.h"#include "DataDrivenShaderPlatformInfo.h"#include "HitProxies.h"#include "ShaderParameters.h"#include "RHIStaticStates.h"#include "Shader.h"#include "UnrealEngine.h"#include "MeshMaterialShaderType.h"#include "MeshMaterialShader.h"#include "ShaderBaseClasses.h"#include "SceneRendering.h"#include "Engine/LightMapTexture2D.h"Go to the source code of this file.
Classes | |
| class | TLightMapDensityElementData< LightMapPolicyType > |
| class | TLightMapDensityVS< LightMapPolicyType > |
| class | TLightMapDensityPS< LightMapPolicyType > |
| class | FLightmapDensityMeshProcessor |
Functions | |
| void | RenderLightMapDensities (FRDGBuilder &GraphBuilder, TArrayView< const FViewInfo > Views, const FRenderTargetBindingSlots &RenderTargets) |
| void RenderLightMapDensities | ( | FRDGBuilder & | GraphBuilder, |
| TArrayView< const FViewInfo > | Views, | ||
| const FRenderTargetBindingSlots & | RenderTargets | ||
| ) |