UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LumenSceneGPUDrivenUpdate.h File Reference
#include "CoreMinimal.h"
#include "RenderGraphResources.h"
#include "RHIGPUReadback.h"

Go to the source code of this file.

Classes

class  FLumenSceneReadback
 
struct  FLumenSceneReadback::FAddOp
 
struct  FLumenSceneReadback::FRemoveOp
 
struct  FLumenSceneReadback::FBuffersRHI
 
struct  FLumenSceneReadback::FBuffersRDG
 

Namespaces

namespace  LumenScene
 

Functions

float LumenScene::GetCardMaxDistance (const FViewInfo &View)
 
float LumenScene::GetCardTexelDensity ()
 
float LumenScene::GetFarFieldCardTexelDensity ()
 
float LumenScene::GetFarFieldCardMaxDistance ()
 
int32 LumenScene::GetCardMinResolution (bool bOrthographicCamera)
 
void LumenScene::GPUDrivenUpdate (FRDGBuilder &GraphBuilder, const FScene *Scene, TArray< FViewInfo > &Views, const FLumenSceneFrameTemporaries &FrameTemporaries)