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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Go to the source code of this file.
Classes | |
| struct | FMassArchetypeHandle |
| struct | FMassArchetypeVersionedHandle |
| struct | FMassArchetypeEntityCollection |
| struct | FMassArchetypeEntityCollection::FArchetypeEntityRange |
| struct | FMassArchetypeEntityCollectionWithPayload |
| struct | FMassArchetypeChunkIterator |
| struct | FMassRawEntityInChunkData |
| struct | FMassEntityInChunkDataHandle |
| struct | FMassQueryRequirementIndicesMapping |
Macros | |
| #define | UE_API MASSENTITY_API |
Typedefs | |
| using | FMassEntityExecuteFunction = TFunction< void(FMassExecutionContext &, int32) > |
| using | FMassExecuteFunction = TFunction< void(FMassExecutionContext &) > |
| using | FMassChunkConditionFunction = TFunction< bool(const FMassExecutionContext &) > |
| using | FMassFragmentIndicesMapping = TArray< int32, TInlineAllocator< 16 > > |
| #define UE_API MASSENTITY_API |
| using FMassChunkConditionFunction = TFunction< bool(const FMassExecutionContext& ) > |
| using FMassEntityExecuteFunction = TFunction< void(FMassExecutionContext& , int32 ) > |
| using FMassExecuteFunction = TFunction< void(FMassExecutionContext& ) > |
| using FMassFragmentIndicesMapping = TArray<int32, TInlineAllocator<16> > |