10#include "MaterialExpressionRuntimeVirtualTextureSample.generated.h"
109 UPROPERTY(meta = (RequiredInput =
"false"))
113 UPROPERTY(meta = (RequiredInput =
"false"))
117 UPROPERTY(meta = (RequiredInput =
"false"))
121 UPROPERTY(meta = (RequiredInput =
"false"))
125 UPROPERTY(meta = (RequiredInput =
"false"))
138 bool bSinglePhysicalSpace =
true;
142 bool bAdaptive =
false;
145 UPROPERTY(EditAnywhere, Category =
"UV Coordinates")
162 bool bEnableFeedback =
true;
165 ENGINE_API bool InitVirtualTextureDependentSettings();
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ESamplerSourceMode
Definition EngineTypes.h:281
ERuntimeVirtualTextureTextureAddressMode
Definition MaterialExpressionRuntimeVirtualTextureSample.h:62
@ UMETA
Definition MaterialExpressionRuntimeVirtualTextureSample.h:22
@ RVTTA_MAX
Definition MaterialExpressionRuntimeVirtualTextureSample.h:68
EVirtualTextureUnpackType
Definition MaterialExpressionRuntimeVirtualTextureSample.h:72
ERuntimeVirtualTextureMipValueMode
Definition MaterialExpressionRuntimeVirtualTextureSample.h:18
@ RVTMVM_MAX
Definition MaterialExpressionRuntimeVirtualTextureSample.h:54
EPositionOrigin
Definition MaterialExpression.h:645
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_UCLASS_BODY(...)
Definition ObjectMacros.h:768
#define UCLASS(...)
Definition ObjectMacros.h:776
#define UENUM(...)
Definition ObjectMacros.h:749
ERuntimeVirtualTextureMaterialType
Definition RuntimeVirtualTextureEnum.h:38
Definition MaterialCompiler.h:109
Definition NameTypes.h:617
Definition UnrealType.h:174
Definition EnumAsByte.h:22
Definition MaterialExpressionRuntimeVirtualTextureSample.h:105
virtual bool CanReferenceTexture() const
Definition MaterialExpressionRuntimeVirtualTextureSample.h:176
Definition MaterialExpression.h:150
Definition VirtualTextureRecreate.cpp:16
Definition UnrealType.h:6865
Definition MaterialExpressionRuntimeVirtualTextureSample.h:86
uint32 UnpackMask
Definition MaterialExpressionRuntimeVirtualTextureSample.h:97
EVirtualTextureUnpackType UnpackType
Definition MaterialExpressionRuntimeVirtualTextureSample.h:98
bool bIsDisplacementValid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:94
uint32 UnpackTarget
Definition MaterialExpressionRuntimeVirtualTextureSample.h:96
bool bIsMask4Valid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:93
bool bIsWorldHeightValid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:91
bool bIsNormalValid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:90
bool bIsBaseColorValid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:87
TArray< float, TInlineAllocator< 4 > > ConstantVector
Definition MaterialExpressionRuntimeVirtualTextureSample.h:99
bool bIsSpecularValid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:88
bool bIsMaskValid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:92
bool bIsRoughnessValid
Definition MaterialExpressionRuntimeVirtualTextureSample.h:89
Definition ObjectPtr.h:488