UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MobileDistortionPass.h File Reference
#include "ScreenPass.h"

Go to the source code of this file.

Classes

struct  FMobileDistortionAccumulateInputs
 
struct  FMobileDistortionAccumulateOutputs
 
struct  FMobileDistortionMergeInputs
 

Functions

FMobileDistortionAccumulateOutputs AddMobileDistortionAccumulatePass (FRDGBuilder &GraphBuilder, FScene *Scene, const FViewInfo &View, const FMobileDistortionAccumulateInputs &Inputs)
 
FScreenPassTexture AddMobileDistortionMergePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FMobileDistortionMergeInputs &Inputs)
 
bool IsMobileDistortionActive (const FViewInfo &View)
 

Function Documentation

◆ AddMobileDistortionAccumulatePass()

FMobileDistortionAccumulateOutputs AddMobileDistortionAccumulatePass ( FRDGBuilder GraphBuilder,
FScene Scene,
const FViewInfo View,
const FMobileDistortionAccumulateInputs Inputs 
)

◆ AddMobileDistortionMergePass()

FScreenPassTexture AddMobileDistortionMergePass ( FRDGBuilder GraphBuilder,
const FViewInfo View,
const FMobileDistortionMergeInputs Inputs 
)

◆ IsMobileDistortionActive()

bool IsMobileDistortionActive ( const FViewInfo View)