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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "MobileBasePassRendering.h"#include "TranslucentRendering.h"#include "RenderCore.h"#include "SceneRendering.h"#include "ScenePrivate.h"#include "LightMapRendering.h"#include "MeshPassProcessor.inl"#include "RenderGraphBuilder.h"Classes | |
| class | FMobileSingleLayerWaterPassMeshProcessor |
| FMeshPassProcessor * CreateMobileSingleLayerWaterPassProcessor | ( | ERHIFeatureLevel::Type | FeatureLevel, |
| const FScene * | Scene, | ||
| const FSceneView * | InViewIfDynamicMeshCommand, | ||
| FMeshPassDrawListContext * | InDrawListContext | ||
| ) |
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extern |
| REGISTER_MESHPASSPROCESSOR_AND_PSOCOLLECTOR | ( | MobileSingleLayerWater | , |
| CreateMobileSingleLayerWaterPassProcessor | , | ||
| EShadingPath::Mobile | , | ||
| EMeshPass::SingleLayerWaterPass | , | ||
| EMeshPassFlags::CachedMeshCommands|EMeshPassFlags::MainView | |||
| ) |