UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieScenePropertyTemplate.h File Reference

Go to the source code of this file.

Classes

struct  PropertyTemplate::FSectionData
 
struct  PropertyTemplate::TTemporarySetterType< PropertyValueType, IntermediateType >
 
struct  PropertyTemplate::TCachedState< PropertyValueType, IntermediateType >
 
struct  PropertyTemplate::FTokenProducer< PropertyValueType >
 
struct  TPropertyTrackExecutionToken< PropertyValueType, IntermediateType >
 
struct  TPropertyActuator< PropertyType >
 
struct  FMovieScenePropertySectionData
 
struct  FMovieScenePropertySectionTemplate
 

Namespaces

namespace  PropertyTemplate
 

Functions

 DECLARE_CYCLE_STAT (TEXT("Property Track Token Execute"), MovieSceneEval_PropertyTrack_TokenExecute, STATGROUP_MovieSceneEval)
 
template<typename PropertyValueType , typename IntermediateType = PropertyValueType>
TTemporarySetterType< PropertyValueType, IntermediateType >::Type PropertyTemplate::ConvertFromIntermediateType (const IntermediateType &InIntermediateType, IMovieScenePlayer &Player)
 
template<typename PropertyValueType , typename IntermediateType = PropertyValueType>
TTemporarySetterType< PropertyValueType, IntermediateType >::Type PropertyTemplate::ConvertFromIntermediateType (const IntermediateType &InIntermediateType, const FMovieSceneEvaluationOperand &Operand, FPersistentEvaluationData &PersistentData, IMovieScenePlayer &Player)
 
template<typename PropertyValueType , typename IntermediateType = PropertyValueType>
IntermediateType PropertyTemplate::ConvertToIntermediateType (PropertyValueType &&NewValue)
 
template<typename T >
bool PropertyTemplate::IsValueValid (const T &InValue)
 

Function Documentation

◆ DECLARE_CYCLE_STAT()

DECLARE_CYCLE_STAT ( TEXT("Property Track Token Execute" ,
MovieSceneEval_PropertyTrack_TokenExecute  ,
STATGROUP_MovieSceneEval   
)