#include <MovieScenePropertyTemplate.h>
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| MOVIESCENE_API | FMovieScenePropertySectionTemplate () |
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| MOVIESCENE_API | FMovieScenePropertySectionTemplate (FName PropertyName, const FString &InPropertyPath) |
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| MOVIESCENE_API | FMovieScenePropertySectionTemplate (const FMovieScenePropertySectionTemplate &) |
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| MOVIESCENE_API | ~FMovieScenePropertySectionTemplate () |
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| | FMovieSceneEvalTemplate () |
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| bool | RequiresInitialization () const |
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| EMovieSceneCompletionMode | GetCompletionMode () const |
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| void | SetCompletionMode (EMovieSceneCompletionMode InCompletionMode) |
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| virtual void | Initialize (const FMovieSceneEvaluationOperand &Operand, const FMovieSceneContext &Context, FPersistentEvaluationData &PersistentData, IMovieScenePlayer &Player) const |
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| virtual void | Evaluate (const FMovieSceneEvaluationOperand &Operand, const FMovieSceneContext &Context, const FPersistentEvaluationData &PersistentData, FMovieSceneExecutionTokens &ExecutionTokens) const |
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| virtual void | EvaluateSwept (const FMovieSceneEvaluationOperand &Operand, const FMovieSceneContext &Context, const TRange< FFrameNumber > &SweptRange, const FPersistentEvaluationData &PersistentData, FMovieSceneExecutionTokens &ExecutionTokens) const |
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| virtual void | Interrogate (const FMovieSceneContext &Context, FMovieSceneInterrogationData &Container, UObject *BindingOverride) const |
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| virtual void | Interrogate (const FMovieSceneContext &Context, TRange< FFrameNumber > SweptRange, FMovieSceneInterrogationData &Container, UObject *BindingOverride) const |
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| void | SetSourceSection (const UMovieSceneSection *InSourceSection) |
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| const UMovieSceneSection * | GetSourceSection () const |
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| | FMovieSceneEvalTemplateBase () |
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| virtual | ~FMovieSceneEvalTemplateBase () |
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| UScriptStruct & | GetScriptStruct () const |
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| bool | RequiresSetup () const |
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| bool | RequiresTearDown () const |
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| void | OnBeginEvaluation (FPersistentEvaluationData &PersistentData, IMovieScenePlayer &Player) const |
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| void | OnEndEvaluation (FPersistentEvaluationData &PersistentData, IMovieScenePlayer &Player) const |
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| virtual void | SetupOverrides () |
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◆ FMovieScenePropertySectionTemplate() [1/3]
| FMovieScenePropertySectionTemplate::FMovieScenePropertySectionTemplate |
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◆ FMovieScenePropertySectionTemplate() [2/3]
| FMovieScenePropertySectionTemplate::FMovieScenePropertySectionTemplate |
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FName |
PropertyName, |
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const FString & |
InPropertyPath |
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◆ FMovieScenePropertySectionTemplate() [3/3]
◆ ~FMovieScenePropertySectionTemplate()
| FMovieScenePropertySectionTemplate::~FMovieScenePropertySectionTemplate |
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◆ EnsureActuator()
Ensure that an actutor for this property type exists
◆ GetColorInterrogationKey()
◆ GetFloatInterrogationKey()
◆ GetInt32InterrogationKey()
◆ GetPropertyTypeID()
Access an animation type identifier that uniquely represents the property this section animates
◆ GetScriptStructImpl()
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inlineoverrideprotectedvirtual |
◆ GetVector2DInterrogationKey()
◆ GetVector4InterrogationKey()
◆ GetVectorInterrogationKey()
◆ Setup()
◆ PropertyData
The documentation for this struct was generated from the following files: