22struct FObjectComponent;
36 :
X(0),
Y(0),
Z(0),
W(0)
53 return FVector2f(
static_cast<float>(
X),
static_cast<float>(
Y));
62 return FVector3f(
static_cast<float>(
X),
static_cast<float>(
Y),
static_cast<float>(
Z));
71 return FVector4f(
static_cast<float>(
X),
static_cast<float>(
Y),
static_cast<float>(
Z),
static_cast<float>(
W));
84 :
X(0),
Y(0),
Z(0),
W(0)
120 :
R(0.f),
G(0.f),
B(0.f),
A(0.f)
127 :
R(InColor.
R),
G(InColor.
G),
B(InColor.
B),
A(InColor.
A)
141 R = SpecifiedColor.
R;
142 G = SpecifiedColor.
G;
143 B = SpecifiedColor.
B;
144 A = SpecifiedColor.
A;
162 return FLinearColor(
static_cast<float>(
R),
static_cast<float>(
G),
static_cast<float>(
B),
static_cast<float>(
A));
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define FVector
Definition IOSSystemIncludes.h:8
UE::Math::TVector2< float > FVector2f
Definition MathFwd.h:74
UE::Math::TVector4< double > FVector4d
Definition MathFwd.h:62
UE::Math::TVector< float > FVector3f
Definition MathFwd.h:73
UE::Math::TVector2< double > FVector2d
Definition MathFwd.h:61
UE::Math::TVector< double > FVector3d
Definition MathFwd.h:60
UE::Math::TVector4< float > FVector4f
Definition MathFwd.h:75
UE::Math::TRotator< double > FRotator
Definition MathFwd.h:57
Definition MovieScene.Build.cs:6
FIntermediate3DTransform GetComponentTransform(const UObject *Object)
Definition MovieSceneTracksCustomAccessors.cpp:18
void SetComponentTransformAndVelocity(UObject *Object, const FIntermediate3DTransform &InTransform)
Definition MovieSceneTracksCustomAccessors.cpp:71
EColorPropertyType
Definition MovieSceneTracksPropertyTypes.h:103
void ConvertOperationalProperty(const InType &In, OutType &Out)
Definition MovieSceneOperationalTypeConversions.h:12
void SetComponentTransform(USceneComponent *SceneComponent, const FIntermediate3DTransform &Transform)
Definition MovieSceneTracksCustomAccessors.cpp:43
Definition AdvancedWidgetsModule.cpp:13
U16 Index
Definition radfft.cpp:71
float A
Definition Color.h:56
float G
Definition Color.h:54
float B
Definition Color.h:55
static UE_FORCEINLINE_HINT FLinearColor FromSRGBColor(const FColor &Color)
Definition Color.h:123
float R
Definition Color.h:53
FColor ToFColor(const bool bSRGB) const
Definition Color.h:810
Definition SlateColor.h:42