8#include "Containers/Array.h"
226 template<
class PredicateT>
300template<
class PredicateT>
301inline bool FTestWorlds::TickAllUntil(
const PredicateT& Predicate,
float DeltaSeconds,
int32 MaxTicks)
310 Server.Tick(DeltaSeconds);
313 Client.Tick(DeltaSeconds);
uint64 GFrameCounter
Definition CoreGlobals.cpp:418
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_MULTICAST_DELEGATE(DelegateName)
Definition DelegateCombinations.h:23
#define DECLARE_MULTICAST_DELEGATE_OneParam(DelegateName, Param1Type)
Definition DelegateCombinations.h:49
EReplicationSystem
Definition NetEnums.h:85
Definition PlayerController.h:261
Definition IDelegateInstance.h:14
Definition NameTypes.h:617
Definition IConsoleManager.h:558
Definition GameInstance.h:152
Definition NetDriver.h:799
Definition ObjectReplicationBridge.h:83
Definition ReplicationSystem.h:70
FString GetWorldContext(UWorld *InWorld)
Definition AutomationCommon.cpp:745
const FName NumActors("NumActors")
Definition NetworkMetricsDefs.h:67
Definition NetworkVersion.cpp:28