UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessAA.cpp File Reference

Classes

class  FFXAAPS
 

Functions

 DECLARE_GPU_STAT (FXAA)
 
 IMPLEMENT_GLOBAL_SHADER (FFXAAPS, "/Engine/Private/FXAAShader.usf", "FxaaPS", SF_Pixel)
 
EFXAAQuality GetFXAAQuality ()
 
FScreenPassTexture AddFXAAPass (FRDGBuilder &GraphBuilder, const FSceneView &InSceneView, const FFXAAInputs &Inputs)
 

Variables

TAutoConsoleVariable< int32CVarFXAAQuality (TEXT("r.FXAA.Quality"), 4, TEXT(" 5: PC extrem quality 12-samples"), ECVF_Scalability|ECVF_RenderThreadSafe)
 

Function Documentation

◆ AddFXAAPass()

FScreenPassTexture AddFXAAPass ( FRDGBuilder GraphBuilder,
const FSceneView InSceneView,
const FFXAAInputs Inputs 
)

◆ DECLARE_GPU_STAT()

DECLARE_GPU_STAT ( FXAA  )

◆ GetFXAAQuality()

EFXAAQuality GetFXAAQuality ( )

◆ IMPLEMENT_GLOBAL_SHADER()

IMPLEMENT_GLOBAL_SHADER ( FFXAAPS  ,
"/Engine/Private/FXAAShader.usf"  ,
"FxaaPS"  ,
SF_Pixel   
)

Variable Documentation

◆ CVarFXAAQuality

TAutoConsoleVariable< int32 > CVarFXAAQuality(TEXT("r.FXAA.Quality"), 4, TEXT(" 5: PC extrem quality 12-samples"), ECVF_Scalability|ECVF_RenderThreadSafe) ( TEXT("r.FXAA.Quality")  ,
,
TEXT(" 5: PC extrem quality 12-samples" ,
ECVF_Scalability ECVF_RenderThreadSafe 
)