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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PostProcess/PostProcessHMD.h"#include "EngineGlobals.h"#include "Engine/Engine.h"#include "IHeadMountedDisplay.h"#include "IXRTrackingSystem.h"#include "SceneRendering.h"Classes | |
| class | FDistortionVertexDeclaration |
| class | FHMDDistortionPS |
| class | FHMDDistortionVS |
Functions | |
| IMPLEMENT_GLOBAL_SHADER (FHMDDistortionPS, "/Engine/Private/PostProcessHMD.usf", "MainPS", SF_Pixel) | |
| IMPLEMENT_GLOBAL_SHADER (FHMDDistortionVS, "/Engine/Private/PostProcessHMD.usf", "MainVS", SF_Vertex) | |
| FScreenPassTexture | AddDefaultHMDDistortionPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FHMDDistortionInputs &Inputs) |
| FScreenPassTexture | AddHMDDistortionPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FHMDDistortionInputs &Inputs) |
Variables | |
| TGlobalResource< FDistortionVertexDeclaration > | GDistortionVertexDeclaration |
| FScreenPassTexture AddDefaultHMDDistortionPass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FHMDDistortionInputs & | Inputs | ||
| ) |
| FScreenPassTexture AddHMDDistortionPass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FHMDDistortionInputs & | Inputs | ||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FHMDDistortionPS | , |
| "/Engine/Private/PostProcessHMD.usf" | , | ||
| "MainPS" | , | ||
| SF_Pixel | |||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FHMDDistortionVS | , |
| "/Engine/Private/PostProcessHMD.usf" | , | ||
| "MainVS" | , | ||
| SF_Vertex | |||
| ) |
| TGlobalResource<FDistortionVertexDeclaration> GDistortionVertexDeclaration |
The Distortion vertex declaration.