UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessHistogram.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "RenderGraphFwd.h"
6
9class FViewInfo;
11
13 FRDGBuilder& GraphBuilder,
14 const FViewInfo& View,
15 const FEyeAdaptationParameters& EyeAdaptationParameters,
17 const FSceneTextureParameters& SceneTextures,
18 FRDGBufferRef EyeAdaptationBuffer);
19
21 FRDGBuilder& GraphBuilder,
22 const FViewInfo& View,
23 const FEyeAdaptationParameters& EyeAdaptationParameters,
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
FRDGTextureRef AddHistogramPass(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FEyeAdaptationParameters &EyeAdaptationParameters, FScreenPassTextureSlice SceneColor, const FSceneTextureParameters &SceneTextures, FRDGBufferRef EyeAdaptationBuffer)
Definition PostProcessHistogram.cpp:451
FRDGTextureRef AddLocalExposurePass(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FEyeAdaptationParameters &EyeAdaptationParameters, FScreenPassTextureSlice SceneColor)
Definition PostProcessHistogram.cpp:489
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition SceneRendering.h:1132
Definition ScreenPass.h:65