UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessMaterial.h File Reference

Go to the source code of this file.

Classes

struct  FHighResolutionScreenshotMaskInputs
 

Typedefs

using FPostProcessMaterialChain = TArray< const UMaterialInterface *, TInlineAllocator< 10 > >
 

Functions

FPostProcessMaterialChain GetPostProcessMaterialChain (const FViewInfo &View, EBlendableLocation Location)
 
FScreenPassTexture AddPostProcessMaterialPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FPostProcessMaterialInputs &Inputs, const UMaterialInterface *MaterialInterface)
 
FScreenPassTexture AddPostProcessMaterialChain (FRDGBuilder &GraphBuilder, const FViewInfo &View, int32 ViewIndex, const FPostProcessMaterialInputs &Inputs, const FPostProcessMaterialChain &MaterialChain, EPostProcessMaterialInput MaterialInput=EPostProcessMaterialInput::SceneColor)
 
bool IsHighResolutionScreenshotMaskEnabled (const FViewInfo &View)
 
bool IsPathTracingVarianceTextureRequiredInPostProcessMaterial (const FViewInfo &View)
 
FScreenPassTexture AddHighResolutionScreenshotMaskPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FHighResolutionScreenshotMaskInputs &Inputs)
 

Typedef Documentation

◆ FPostProcessMaterialChain

Function Documentation

◆ AddHighResolutionScreenshotMaskPass()

FScreenPassTexture AddHighResolutionScreenshotMaskPass ( FRDGBuilder GraphBuilder,
const FViewInfo View,
const FHighResolutionScreenshotMaskInputs Inputs 
)

◆ AddPostProcessMaterialChain()

FScreenPassTexture AddPostProcessMaterialChain ( FRDGBuilder GraphBuilder,
const FViewInfo View,
int32  ViewIndex,
const FPostProcessMaterialInputs Inputs,
const FPostProcessMaterialChain MaterialChain,
EPostProcessMaterialInput  MaterialInput = EPostProcessMaterialInput::SceneColor 
)

◆ AddPostProcessMaterialPass()

FScreenPassTexture AddPostProcessMaterialPass ( FRDGBuilder GraphBuilder,
const FViewInfo View,
const FPostProcessMaterialInputs Inputs,
const UMaterialInterface MaterialInterface 
)

◆ GetPostProcessMaterialChain()

FPostProcessMaterialChain GetPostProcessMaterialChain ( const FViewInfo View,
EBlendableLocation  Location 
)

◆ IsHighResolutionScreenshotMaskEnabled()

bool IsHighResolutionScreenshotMaskEnabled ( const FViewInfo View)

◆ IsPathTracingVarianceTextureRequiredInPostProcessMaterial()

bool IsPathTracingVarianceTextureRequiredInPostProcessMaterial ( const FViewInfo View)