UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessWeightedSampleSum.h File Reference
#include "ScreenPass.h"

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Classes

struct  FGaussianBlurInputs
 

Typedefs

using FGaussianBlurOutputs = FScreenPassTexture
 

Functions

RENDERER_API FGaussianBlurOutputs AddGaussianBlurPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FGaussianBlurInputs &Inputs)
 

Typedef Documentation

◆ FGaussianBlurOutputs

Function Documentation

◆ AddGaussianBlurPass()

RENDERER_API FGaussianBlurOutputs AddGaussianBlurPass ( FRDGBuilder GraphBuilder,
const FViewInfo View,
const FGaussianBlurInputs Inputs 
)
extern