![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "CoreMinimal.h"#include "UObject/UObjectBase.h"#include "UObject/Object.h"#include "UObject/FastReferenceCollector.h"#include "UObject/ReachabilityAnalysis.h"Go to the source code of this file.
Namespaces | |
| namespace | UE |
| namespace | UE::GC |
| namespace | UE::GC::Private |
Enumerations | |
| enum class | UE::GC::EGatherOptions : uint32 { UE::GC::None = 0 , UE::GC::Parallel = 1 } |
Functions | |
| UE::GC::ENUM_CLASS_FLAGS (EGatherOptions) | |
| int32 | UE::GC::GetNumThreadsForGather (const EGatherOptions Options, const int32 NumObjects) |
| UE::GC::Private::FStats | UE::GC::Private::GetGarbageCollectionStats () |