|
| | DECLARE_LOG_CATEGORY_EXTERN (LogRendererCore, Log, All) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("BeginOcclusionTests"), STAT_BeginOcclusionTestsTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Waiting for GPU - check ProfileGPU"), STAT_RenderQueryResultTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("InitViews"), STAT_InitViewsTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Finish Gather Ray Tracing Instances"), STAT_RayTracing_FinishGatherInstances, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("InitViewsPossiblyAfterPrepass"), STAT_InitViewsPossiblyAfterPrepass, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Dynamic shadow setup"), STAT_DynamicShadowSetupTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Total GPU rendering"), STAT_TotalGPUFrameTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("RenderViewFamily"), STAT_TotalSceneRenderingTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("FinishRenderViewTarget"), STAT_FinishRenderViewTargetTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("RenderVelocities"), STAT_RenderVelocities, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Depth drawing"), STAT_DepthDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Base pass drawing"), STAT_BasePassDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Anisotropy pass drawing"), STAT_AnisotropyPassDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Water pass drawing"), STAT_WaterPassDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Lighting drawing"), STAT_LightingDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Proj Shadow drawing"), STAT_ProjectedShadowDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Reflective Shadow map drawing"), STAT_ReflectiveShadowMapDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Translucency drawing"), STAT_TranslucencyDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Dynamic Primitive drawing"), STAT_DynamicPrimitiveDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("StaticDrawList drawing"), STAT_StaticDrawListDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_ACCUMULATOR_STAT_EXTERN (TEXT("Lights in scene"), STAT_SceneLights, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Mesh draw calls"), STAT_MeshDrawCalls, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Present time"), STAT_PresentTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_ACCUMULATOR_STAT_EXTERN (TEXT("Decals in scene"), STAT_SceneDecals, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Decals in view"), STAT_Decals, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Decal drawing"), STAT_DecalsDrawTime, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Cache Uniform Expressions"), STAT_CacheUniformExpressions, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Lights using light shafts"), STAT_LightShaftsLights, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Create ray tracing pipeline"), STAT_CreateRayTracingPipeline, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Create Lumen ray tracing pipeline"), STAT_CreateLumenRayTracingPipeline, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Ray tracing total instances"), STAT_RayTracingTotalInstances, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Ray tracing active instances"), STAT_RayTracingActiveInstances, STATGROUP_SceneRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Always Visible"), STAT_UpdateAlwaysVisible, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("View Visibility"), STAT_ViewVisibilityTime, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Decompress Occlusion"), STAT_DecompressPrecomputedOcclusion, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Fading"), STAT_UpdatePrimitiveFading, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Occlusion Cull"), STAT_OcclusionCull, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("View Relevance"), STAT_ViewRelevance, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Compute View Relevance"), STAT_ComputeViewRelevance, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Static Mesh Relevance"), STAT_StaticRelevance, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdateStaticMeshes"), STAT_UpdateStaticMeshesTime, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("GetDynamicMeshElements"), STAT_GetDynamicMeshElements, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("SetupMeshPass"), STAT_SetupMeshPass, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Init dynamic shadows"), STAT_InitDynamicShadowsTime, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Preshadow Cache"), STAT_UpdatePreshadowCache, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Init Projected Shadow"), STAT_InitProjectedShadowVisibility, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Create WholeScene Shadow"), STAT_CreateWholeSceneProjectedShadow, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Add View Whole Scene Shadows"), STAT_AddViewDependentWholeSceneShadowsForView, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Setup Interaction Shadows"), STAT_SetupInteractionShadows, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("SortStaticDrawLists"), STAT_SortStaticDrawLists, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Indirect Lighting Cache"), STAT_UpdateIndirectLightingCache, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Indirect Lighting Cache Prims"), STAT_UpdateIndirectLightingCachePrims, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Indirect Lighting Cache Blocks"), STAT_UpdateIndirectLightingCacheBlocks, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Indirect Lighting Cache Transitions"), STAT_UpdateIndirectLightingCacheTransitions, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Indirect Lighting Cache Finalize"), STAT_UpdateIndirectLightingCacheFinalize, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Interpolate Volumetric Lightmap"), STAT_InterpolateVolumetricLightmapOnCPU, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("GatherShadowPrimitives"), STAT_GatherShadowPrimitivesTime, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("BuildCSMVisibilityState"), STAT_BuildCSMVisibilityState, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Processed primitives"), STAT_ProcessedPrimitives, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Frustum Culled primitives"), STAT_CulledPrimitives, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Visible Raytracing Primitives"), STAT_VisibleRayTracingPrimitives, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Statically occluded primitives"), STAT_StaticallyOccludedPrimitives, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Occluded primitives"), STAT_OccludedPrimitives, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Occlusion queries"), STAT_OcclusionQueries, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Visible static mesh elements"), STAT_VisibleStaticMeshElements, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Visible dynamic primitives"), STAT_VisibleDynamicPrimitives, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Indirect Lighting Cache updates"), STAT_IndirectLightingCacheUpdates, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Precomputed Lighting Buffer updates"), STAT_PrecomputedLightingBufferUpdates, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("CSM Subject Primitives"), STAT_CSMSubjects, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Static+CSM Static Mesh Receivers"), STAT_CSMStaticMeshReceivers, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Static+CSM Static Primitive Receivers"), STAT_CSMStaticPrimitiveReceivers, STATGROUP_InitViews, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("WholeScene Shadow Projections"), STAT_RenderWholeSceneShadowProjectionsTime, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("WholeScene Shadow Depths"), STAT_RenderWholeSceneShadowDepthsTime, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("PerObject Shadow Projections"), STAT_RenderPerObjectShadowProjectionsTime, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("PerObject Shadow Depths"), STAT_RenderPerObjectShadowDepthsTime, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("Per-Frame Shadowmap Atlases"), STAT_ShadowmapAtlasMemory, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("Cached Shadowmaps"), STAT_CachedShadowmapMemory, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Whole Scene shadows"), STAT_WholeSceneShadows, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Cached Whole Scene shadows"), STAT_CachedWholeSceneShadows, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("PreShadows"), STAT_PreShadows, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Reflective Shadow Maps"), STAT_ReflectiveShadowMaps, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Cached PreShadows"), STAT_CachedPreShadows, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Per Object shadows"), STAT_PerObjectShadows, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Dynamic path draw calls"), STAT_ShadowDynamicPathDrawCalls, STATGROUP_ShadowRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Render Lights and Shadows"), STAT_LightRendering, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Direct lighting"), STAT_DirectLightRenderingTime, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Translucent injection"), STAT_TranslucentInjectTime, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Num using standard deferred"), STAT_NumLightsUsingStandardDeferred, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Num injected into translucency (unbatched)"), STAT_NumLightsInjectedIntoTranslucency, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Num injected into translucency (batched)"), STAT_NumLightsInjectedIntoTranslucencyBatched, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Num batched"), STAT_NumBatchedLights, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Num light function only"), STAT_NumLightFunctionOnlyLights, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Num shadowed"), STAT_NumShadowedLights, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update GPU Scene"), STAT_UpdateGPUSceneTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("AddPrimitive"), STAT_AddScenePrimitiveRenderThreadTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdatePrimitive"), STAT_UpdateScenePrimitiveRenderThreadTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("AddLight"), STAT_AddSceneLightTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("RemovePrimitive"), STAT_RemoveScenePrimitiveTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("RemoveLight"), STAT_RemoveSceneLightTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdateLight"), STAT_UpdateSceneLightTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdatePrimitiveTransform"), STAT_UpdatePrimitiveTransformRenderThreadTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdatePrimitiveInstance"), STAT_UpdatePrimitiveInstanceRenderThreadTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update CPU Skin"), STAT_CPUSkinUpdateRTTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update GPU Skin"), STAT_GPUSkinUpdateRTTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update particles"), STAT_ParticleUpdateRTTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Influence Weights"), STAT_InfluenceWeightsUpdateRTTime, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("RemovePrimitive (GT)"), STAT_RemoveScenePrimitiveGT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("AddPrimitive (GT)"), STAT_AddScenePrimitiveGT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdatePrimitiveTransform (GT)"), STAT_UpdatePrimitiveTransformGT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdatePrimitiveInstance (GT)"), STAT_UpdatePrimitiveInstanceGT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("UpdatePrimitiveInstanceFromCompute (GT)"), STAT_UpdatePrimitiveInstanceFromComputeGT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Set Shader Maps On Material Resources (RT)"), STAT_Scene_SetShaderMapsOnMaterialResources_RT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Static Draw Lists (RT)"), STAT_Scene_UpdateStaticDrawLists_RT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_CYCLE_STAT_EXTERN (TEXT("Update Static Draw Lists For Materials (RT)"), STAT_Scene_UpdateStaticDrawListsForMaterials_RT, STATGROUP_SceneUpdate, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Proxy Total"), STAT_GameToRendererMallocTotal, STATGROUP_Memory, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("Primitive memory"), STAT_PrimitiveInfoMemory, STATGROUP_SceneMemory, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("Scene memory"), STAT_RenderingSceneMemory, STATGROUP_SceneMemory, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("ViewState memory"), STAT_ViewStateMemory, STATGROUP_SceneMemory, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("Light interaction memory"), STAT_LightInteractionMemory, STATGROUP_SceneMemory, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Num reflective shadow map lights"), STAT_NumReflectiveShadowMapLights, STATGROUP_LightRendering, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("Pool Size"), STAT_RenderTargetPoolSize, STATGROUP_RenderTargetPool, RENDERCORE_API) |
| |
| | DECLARE_MEMORY_STAT_EXTERN (TEXT("Pool Used"), STAT_RenderTargetPoolUsed, STATGROUP_RenderTargetPool, RENDERCORE_API) |
| |
| | DECLARE_DWORD_COUNTER_STAT_EXTERN (TEXT("Pool Count"), STAT_RenderTargetPoolCount, STATGROUP_RenderTargetPool, RENDERCORE_API) |
| |
| RENDERCORE_API int32 | GetCVarForceLOD () |
| |
| RENDERCORE_API int32 | GetCVarForceLOD_AnyThread () |
| |
| RENDERCORE_API int32 | GetCVarForceLODShadow () |
| |
| RENDERCORE_API int32 | GetCVarForceLODShadow_AnyThread () |
| |
| RENDERCORE_API void | SetNearClipPlaneGlobals (float NewNearClipPlane) |
| |