UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RuntimeVirtualTextureRender.h File Reference
#include "CoreMinimal.h"
#include "RHIAccess.h"
#include "VT/RuntimeVirtualTextureEnum.h"

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Classes

struct  RuntimeVirtualTexture::FRenderPageTarget
 
struct  RuntimeVirtualTexture::FRenderPageDesc
 
struct  RuntimeVirtualTexture::FRenderPageBatchDesc
 

Namespaces

namespace  RuntimeVirtualTexture
 

Enumerations

enum  { RuntimeVirtualTexture::MaxRenderPageBatch = 8 }
 

Functions

bool RuntimeVirtualTexture::IsSceneReadyToRender (FSceneInterface *Scene)
 
void RuntimeVirtualTexture::RenderPages (FRDGBuilder &GraphBuilder, FRenderPageBatchDesc const &InDesc)
 
FBatchRenderContext const * RuntimeVirtualTexture::InitPageBatch (FRDGBuilder &GraphBuilder, FRenderPageBatchDesc const &InDesc)
 
void RuntimeVirtualTexture::RenderPageBatch (FRDGBuilder &GraphBuilder, FBatchRenderContext const &InContext)
 
void RuntimeVirtualTexture::FinalizePageBatch (FRDGBuilder &GraphBuilder, FBatchRenderContext const &InContext)
 
void RuntimeVirtualTexture::RenderPagesStandAlone (FRDGBuilder &GraphBuilder, FRenderPageBatchDesc const &InDesc)