UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SceneUpdateCommandQueue.h File Reference

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Classes

class  TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >
 
struct  TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::FUpdateCommand
 
struct  TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TConstPayloadIterator< PayloadType >
 
struct  TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TConstPayloadIterator< PayloadType >::FItem
 
struct  TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TPayloadRangeView< PayloadType >
 
struct  TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TPayloadBase< InId, InDirtyFlags >
 

Enumerations

enum class  ESceneUpdateCommandFilter : uint32 {
  Added = 1u << 0 , Deleted = 1u << 1 , Updated = 1u << 2 , AddedUpdated = Added | Updated ,
  All = Added | Deleted | Updated
}
 

Functions

 ENUM_CLASS_FLAGS (ESceneUpdateCommandFilter)
 

Enumeration Type Documentation

◆ ESceneUpdateCommandFilter

Enumerator
Added 
Deleted 
Updated 
AddedUpdated 
All 

Function Documentation

◆ ENUM_CLASS_FLAGS()

ENUM_CLASS_FLAGS ( ESceneUpdateCommandFilter  )