UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ScreenSpaceReflectionTiles.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "RenderGraph.h"
9
10class FViewInfo;
11
12#define SSR_TILE_SIZE_XY (8U)
13
15{
16 FTiledReflection TiledReflection = FTiledReflection{ nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, SSR_TILE_SIZE_XY};
19};
20
21bool IsDefaultSSRTileEnabled(const FViewInfo& View);
23
25 FRDGBuilder& GraphBuilder,
26 const FViewInfo& View,
27 const FSceneTextures& SceneTextures,
28 const FRDGTextureRef& DepthPrepassTexture);
bool ShouldVisualizeTiledScreenSpaceReflection()
Definition ScreenSpaceReflectionTiles.cpp:53
FScreenSpaceReflectionTileClassification ClassifySSRTiles(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FSceneTextures &SceneTextures, const FRDGTextureRef &DepthPrepassTexture)
Definition ScreenSpaceReflectionTiles.cpp:141
#define SSR_TILE_SIZE_XY
Definition ScreenSpaceReflectionTiles.h:12
bool IsDefaultSSRTileEnabled(const FViewInfo &View)
Definition ScreenSpaceReflectionTiles.cpp:133
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition SceneRendering.h:1132
Definition SceneTextures.h:110
Definition ScreenSpaceReflectionTiles.h:15
FRDGBufferRef TileMaskBuffer
Definition ScreenSpaceReflectionTiles.h:17
FIntPoint TiledViewRes
Definition ScreenSpaceReflectionTiles.h:18
FTiledReflection TiledReflection
Definition ScreenSpaceReflectionTiles.h:16
Definition ScreenSpaceRayTracing.h:28
Definition IntPoint.h:25