UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
IndirectLightRendering.h File Reference

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Namespaces

namespace  HybridIndirectLighting
 

Functions

FSkyDiffuseLightingParameters GetSkyDiffuseLightingParameters (const FSkyLightSceneProxy *SkyLight, float DynamicBentNormalAO)
 

Variables

constexpr int32 HybridIndirectLighting::kInterleavingTileSize = 4
 
constexpr int32 HybridIndirectLighting::kInterleavingBucketCount = kInterleavingTileSize * kInterleavingTileSize
 
constexpr int32 HybridIndirectLighting::kMaxRayPerPixel = 8
 
constexpr int32 HybridIndirectLighting::kMaxTracingResolution = 8192
 

Function Documentation

◆ GetSkyDiffuseLightingParameters()

FSkyDiffuseLightingParameters GetSkyDiffuseLightingParameters ( const FSkyLightSceneProxy SkyLight,
float  DynamicBentNormalAO 
)