UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SimpleStreamableAssetManager.h File Reference

Go to the source code of this file.

Classes

struct  TLocklessStaticStorage< T, N >
 
class  TLocklessGrowingStorage< T >
 
class  FSimpleStreamableAssetManager
 
struct  FSimpleStreamableAssetManager::FScopedLock
 
struct  FSimpleStreamableAssetManager::FUnregister
 
struct  FSimpleStreamableAssetManager::FUpdateLastRenderTime
 
struct  FSimpleStreamableAssetManager::FUpdate
 
struct  FSimpleStreamableAssetManager::FRegister
 
struct  FSimpleStreamableAssetManager::FAssetBoundElement
 
struct  FSimpleStreamableAssetManager::FAssetRecord
 
struct  FSimpleStreamableAssetManager::FRemovedAssetRecord
 
struct  FSimpleStreamableAssetManager::FObjectBoundsRecord
 

Macros

#define SIMPLE_STREAMABLE_ASSET_MANAGER_ALLOW_DEBUG_POINTER   !(UE_BUILD_SHIPPING)
 

Functions

int32 GetTypeHash (const FSimpleStreamableAssetManager::FAssetRecord &Object)
 

Macro Definition Documentation

◆ SIMPLE_STREAMABLE_ASSET_MANAGER_ALLOW_DEBUG_POINTER

#define SIMPLE_STREAMABLE_ASSET_MANAGER_ALLOW_DEBUG_POINTER   !(UE_BUILD_SHIPPING)

Function Documentation

◆ GetTypeHash()

int32 GetTypeHash ( const FSimpleStreamableAssetManager::FAssetRecord Object)
inline