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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "SkyPassRendering.h"#include "BasePassRendering.h"#include "MobileBasePassRendering.h"#include "DeferredShadingRenderer.h"#include "ScenePrivate.h"#include "SceneRendering.h"#include "MeshPassProcessor.inl"| FMeshPassProcessor * CreateSkyPassProcessor | ( | ERHIFeatureLevel::Type | FeatureLevel, |
| const FScene * | Scene, | ||
| const FSceneView * | InViewIfDynamicMeshCommand, | ||
| FMeshPassDrawListContext * | InDrawListContext | ||
| ) |
| REGISTER_MESHPASSPROCESSOR_AND_PSOCOLLECTOR | ( | MobileSkyPass | , |
| CreateSkyPassProcessor | , | ||
| EShadingPath::Mobile | , | ||
| EMeshPass::SkyPass | , | ||
| EMeshPassFlags::MainView | |||
| ) |
| REGISTER_MESHPASSPROCESSOR_AND_PSOCOLLECTOR | ( | SkyPass | , |
| CreateSkyPassProcessor | , | ||
| EShadingPath::Deferred | , | ||
| EMeshPass::SkyPass | , | ||
| EMeshPassFlags::MainView | |||
| ) |