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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "GameTime.h"#include "RendererInterface.h"#include "Rendering/RenderingCommon.h"#include "Rendering/SlateRendererTypes.h"#include "Rendering/ShaderResourceManager.h"#include "Rendering/DrawElements.h"#include "Rendering/RenderingPolicy.h"#include "Layout/Clipping.h"#include "SlateElementVertexBuffer.h"#include "SlateRHIResourceManager.h"#include "Shader.h"#include "GlobalShader.h"#include "Engine/TextureLODSettings.h"Go to the source code of this file.
Classes | |
| class | FSlateRHIRenderingPolicy |
| struct | FSlateElementsBuffers |
| struct | FSlateDrawElementsPassInputs |
Functions | |
| FSlateElementsBuffers | BuildSlateElementsBuffers (FRDGBuilder &GraphBuilder, FSlateBatchData &BatchData) |
| void | AddSlateDrawElementsPass (FRDGBuilder &GraphBuilder, const FSlateRHIRenderingPolicy &RenderingPolicy, const FSlateDrawElementsPassInputs &Inputs, TConstArrayView< FSlateRenderBatch > RenderBatches, int32 FirstBatchIndex) |
| void AddSlateDrawElementsPass | ( | FRDGBuilder & | GraphBuilder, |
| const FSlateRHIRenderingPolicy & | RenderingPolicy, | ||
| const FSlateDrawElementsPassInputs & | Inputs, | ||
| TConstArrayView< FSlateRenderBatch > | RenderBatches, | ||
| int32 | FirstBatchIndex | ||
| ) |
| FSlateElementsBuffers BuildSlateElementsBuffers | ( | FRDGBuilder & | GraphBuilder, |
| FSlateBatchData & | BatchData | ||
| ) |