UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ERenderTargetLoadAction
Definition RHIDefinitions.h:1253
FSlateElementsBuffers BuildSlateElementsBuffers(FRDGBuilder &GraphBuilder, FSlateBatchData &BatchData)
Definition SlateRHIRenderingPolicy.cpp:524
void AddSlateDrawElementsPass(FRDGBuilder &GraphBuilder, const FSlateRHIRenderingPolicy &RenderingPolicy, const FSlateDrawElementsPassInputs &Inputs, TConstArrayView< FSlateRenderBatch > RenderBatches, int32 FirstBatchIndex)
Definition SlateRHIRenderingPolicy.cpp:1404
ESlatePostRT
Definition SlateRendererTypes.h:15
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition SceneInterface.h:106
Definition ElementBatcher.h:154
Definition SlateShaders.h:77
Definition SlateRenderer.h:50
Definition SlateMaterialShader.h:34
Definition SlateMaterialShader.h:15
Definition SlateRHIRenderingPolicy.h:32
virtual TSharedRef< FSlateShaderResourceManager > GetResourceManager() const override
Definition SlateRHIRenderingPolicy.h:36
virtual void AddSceneAt(FSceneInterface *Scene, int32 Index) override
Definition SlateRHIRenderingPolicy.cpp:92
virtual bool IsVertexColorInLinearSpace() const override
Definition SlateRHIRenderingPolicy.h:37
virtual void ClearScenes() override
Definition SlateRHIRenderingPolicy.cpp:97
FSlateRHIResourceManager & GetResourceManagerRHI() const
Definition SlateRHIRenderingPolicy.h:39
Definition SlateRHIResourceManager.h:115
Definition RenderingPolicy.h:19
Definition SharedPointer.h:153
ObjectType & Get() const
Definition SharedPointer.h:474
Definition DeviceProfile.h:22
U16 Index
Definition radfft.cpp:71
Definition MaterialShaderType.h:198
Definition SlateRHIRenderingPolicy.h:49
FRDGBuffer * IndexBuffer
Definition SlateRHIRenderingPolicy.h:51
FRDGBuffer * VertexBuffer
Definition SlateRHIRenderingPolicy.h:50
Definition RendererInterface.h:494
static const TIntPoint ZeroValue
Definition IntPoint.h:45
static TVector2< float > Zero()
Definition Vector2D.h:79