UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SparseVolumeTextureStreamingManager.h File Reference

Go to the source code of this file.

Classes

class  UE::SVT::FTileAllocator
 
struct  UE::SVT::FTileAllocator::FAllocation
 
class  UE::SVT::FStreamingManager
 

Namespaces

namespace  UE
 
namespace  UE::DerivedData
 
namespace  UE::SVT
 

Functions

 DECLARE_LOG_CATEGORY_EXTERN (LogSparseVolumeTextureStreamingManager, Log, All)
 
 DECLARE_STATS_GROUP (TEXT("SparseVolumeTexture Memory"), STATGROUP_SparseVolumeTextureMemory, STATCAT_Advanced)
 
 DECLARE_MEMORY_STAT_POOL_EXTERN (TEXT("Total GPU Memory"), STAT_SVTGPUMemoryTotal, STATGROUP_SparseVolumeTextureMemory, FPlatformMemory::MCR_GPU,)
 

Function Documentation

◆ DECLARE_LOG_CATEGORY_EXTERN()

DECLARE_LOG_CATEGORY_EXTERN ( LogSparseVolumeTextureStreamingManager  ,
Log  ,
All   
)

◆ DECLARE_MEMORY_STAT_POOL_EXTERN()

DECLARE_MEMORY_STAT_POOL_EXTERN ( TEXT("Total GPU Memory" ,
STAT_SVTGPUMemoryTotal  ,
STATGROUP_SparseVolumeTextureMemory  ,
FPlatformMemory::MCR_GPU   
)

◆ DECLARE_STATS_GROUP()

DECLARE_STATS_GROUP ( TEXT("SparseVolumeTexture Memory" ,
STATGROUP_SparseVolumeTextureMemory  ,
STATCAT_Advanced   
)