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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "UObject/NameTypes.h"#include "Misc/Guid.h"#include "UObject/FortniteMainBranchObjectVersion.h"#include "UObject/RenderingObjectVersion.h"#include "UObject/ReleaseObjectVersion.h"#include "UObject/UE5ReleaseStreamObjectVersion.h"#include "Materials/MaterialParameters.h"#include "Materials/MaterialLayersFunctions.h"#include "StaticParameterSet.generated.h"Go to the source code of this file.
Classes | |
| struct | FStaticParameterBase |
| struct | FStaticSwitchParameter |
| struct | FStaticComponentMaskParameter |
| struct | FStaticTerrainLayerWeightParameter |
| struct | FStaticMaterialLayersParameter |
| struct | FStaticParameterSetRuntimeData |
| struct | FStaticParameterSetEditorOnlyData |
| struct | FStaticParameterSet |
| struct | TStructOpsTypeTraits< FStaticParameterSet > |
Functions | |
| struct | UE_DEPRECATED (5.0, "Material layers are no longer material parameters, use FStaticParameterSet::MaterialLayers") FStaticMaterialLayersParameter |