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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "UniversalObjectLocator.h"#include "DirectPathObjectLocator.h"#include "UniversalObjectLocatorInitializeParams.h"#include "UniversalObjectLocatorInitializeResult.h"#include "UniversalObjectLocatorStringParams.h"#include "UniversalObjectLocatorStringUtils.h"#include "UniversalObjectLocatorRegistry.h"Namespaces | |
| namespace | UE |
| namespace | UE::UniversalObjectLocator |
Macros | |
| #define | LOCTEXT_NAMESPACE "UOL" |
Functions | |
| const FFragmentType * | UE::UniversalObjectLocator::FindBestFragmentType (const UObject *Object, UObject *Context) |
| bool | operator== (const FUniversalObjectLocator &A, const FUniversalObjectLocator &B) |
| bool | operator!= (const FUniversalObjectLocator &A, const FUniversalObjectLocator &B) |
| uint32 | GetTypeHash (const FUniversalObjectLocator &Locator) |
| #define LOCTEXT_NAMESPACE "UOL" |
| uint32 GetTypeHash | ( | const FUniversalObjectLocator & | Locator | ) |
Type hashable
| bool operator!= | ( | const FUniversalObjectLocator & | A, |
| const FUniversalObjectLocator & | B | ||
| ) |
Inequality comparison.
| bool operator== | ( | const FUniversalObjectLocator & | A, |
| const FUniversalObjectLocator & | B | ||
| ) |
Equality comparison.