UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
VolumetricFogShared.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "RHIDefinitions.h"
6#include "SceneView.h"
7#include "SceneRendering.h"
8
20
22
24
41
50
53 FViewInfo& View,
55
57{
58 return FMath::TruncToInt(FMath::Log2(SceneDepth * GridZParams.X + GridZParams.Y) * GridZParams.Z);
59}
60
FPlatformTypes::int32 int32
A 32-bit signed integer.
Definition Platform.h:1125
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define END_GLOBAL_SHADER_PARAMETER_STRUCT
Definition ShaderParameterMacros.h:1669
#define SHADER_PARAMETER_ARRAY(MemberType, MemberName, ArrayDecl)
Definition ShaderParameterMacros.h:1696
#define BEGIN_SHADER_PARAMETER_STRUCT(StructTypeName, DllStorage)
Definition ShaderParameterMacros.h:1482
#define SHADER_PARAMETER_STRUCT_REF(StructType, MemberName)
Definition ShaderParameterMacros.h:1909
#define BEGIN_GLOBAL_SHADER_PARAMETER_STRUCT
Definition ShaderParameterMacros.h:1663
#define END_SHADER_PARAMETER_STRUCT()
Definition ShaderParameterMacros.h:1485
#define SHADER_PARAMETER_STRUCT(StructType, MemberName)
Definition ShaderParameterMacros.h:1847
#define SHADER_PARAMETER(MemberType, MemberName)
Definition ShaderParameterMacros.h:1684
float GetVolumetricFogLightSoftFading()
Definition VolumetricFog.cpp:214
FVector GetVolumetricFogGridZParams(float NearPlane, float FarPlane, int32 GridSizeZ)
FVector3f VolumetricFogTemporalRandom(uint32 FrameNumber)
Definition VolumetricFog.cpp:201
int32 ComputeZSliceFromDepth(float SceneDepth, FVector GridZParams)
Definition VolumetricFogShared.h:56
void SetupVolumetricFogIntegrationParameters(FVolumetricFogIntegrationParameters &Out, FViewInfo &View, const FVolumetricFogIntegrationParameterData &IntegrationData)
Definition VolumetricFog.cpp:219
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition RenderGraphResources.h:905
Definition RenderGraphResources.h:571
Definition SceneRendering.h:1132
Definition Array.h:670
@ false
Definition radaudio_common.h:23
static float Log2(float Value)
Definition UnrealMathUtility.h:722
Definition VolumetricFogShared.h:26
TArray< FVector4f, TInlineAllocator< 16 > > FrameJitterOffsetValues
Definition VolumetricFogShared.h:32
FRDGTexture * LightScattering
Definition VolumetricFogShared.h:38
FRDGTextureUAV * VBufferA_UAV
Definition VolumetricFogShared.h:35
FRDGTextureUAV * LightScatteringUAV
Definition VolumetricFogShared.h:39
FRDGTexture * VBufferA
Definition VolumetricFogShared.h:33
FRDGTexture * VBufferB
Definition VolumetricFogShared.h:34
FRDGTextureUAV * VBufferB_UAV
Definition VolumetricFogShared.h:36
bool bTemporalHistoryIsValid
Definition VolumetricFogShared.h:31
FVolumetricFogIntegrationParameterData()
Definition VolumetricFogShared.h:27