UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FConvex Class Referencefinal

#include <Convex.h>

+ Inheritance diagram for Chaos::FConvex:

Public Types

using TType = FRealSingle
 
using FRealType = TType
 
using FVec3Type = TVec3< FRealType >
 
using FPlaneType = TPlaneConcrete< FRealType, 3 >
 
using FAABB3Type = TAABB< FRealType, 3 >
 
- Public Types inherited from Chaos::FImplicitObject
using TType = FReal
 

Public Member Functions

 FConvex ()
 
 FConvex (FConvex &&Other)
 
 FConvex (TArray< FPlaneType > &&InPlanes, TArray< FVec3Type > &&InVertices)
 
 FConvex (TArray< FPlaneType > &&InPlanes, TArray< TArray< int32 > > &&InFaceIndices, TArray< FVec3Type > &&InVertices)
 
 FConvex (TArray< FPlaneType > &&InPlanes, TArray< TArray< int32 > > &&InFaceIndices, TArray< FVec3Type > &&InVertices, const FVec3Type &InMin, const FVec3Type &InMax, const FRealType InVolume, const FVec3Type InInertiaTensor, const FRotation3 &InRotationMatrix, const bool bRegularDatas)
 
 FConvex (const TArray< FVec3Type > &InVertices, const FReal InMargin, FConvexBuilder::EBuildMethod BuildMethod=FConvexBuilder::EBuildMethod::Default)
 
FConvexoperator= (const FConvex &Other)=delete
 
FConvexoperator= (FConvex &&Other)
 
Chaos::FConvexRawCopyAsConvex () const
 
TUniquePtr< FConvexCopyAsConvex () const
 
CHAOS_API Chaos::FImplicitObjectPtr CopyGeometry () const override
 
CHAOS_API Chaos::FImplicitObjectPtr CopyGeometryWithScale (const FVec3 &Scale) const override
 
CHAOS_API Chaos::FImplicitObjectPtr DeepCopyGeometry () const override
 
CHAOS_API Chaos::FImplicitObjectPtr DeepCopyGeometryWithScale (const FVec3 &Scale) const override
 
CHAOS_API void MovePlanesAndRebuild (FRealType InDelta)
 
virtual FReal GetMargin () const override
 
virtual FReal GetRadius () const override
 
virtual const FAABB3 BoundingBox () const override
 
FConvex::FAABB3Type GetLocalBoundingBox () const
 
virtual FReal PhiWithNormal (const FVec3 &X, FVec3 &Normal) const override
 
virtual FReal PhiWithNormalScaled (const FVec3 &X, const FVec3 &Scale, FVec3 &Normal) const override
 
virtual CHAOS_API bool Raycast (const FVec3 &StartPoint, const FVec3 &Dir, const FReal Length, const FReal Thickness, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex) const override
 
CHAOS_API bool RaycastFast (const FVec3 &StartPoint, const FVec3 &Dir, const FReal Length, const FReal Thickness, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex) const
 
virtual Pair< FVec3, boolFindClosestIntersectionImp (const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) const override
 
bool HasStructureData () const
 
const FConvexStructureDataGetStructureData () const
 
CHAOS_API int32 GetMostOpposingPlane (const FVec3 &Normal) const
 
CHAOS_API int32 GetMostOpposingPlaneScaled (const FVec3 &Normal, const FVec3 &Scale) const
 
CHAOS_API FVec3 GetClosestEdge (int32 PlaneIndexHint, const FVec3 &Position, FVec3 &OutEdgePos0, FVec3 &OutEdgePos1) const
 
FVec3 GetClosestEdgePosition (int32 PlaneIndex, const FVec3 &Position) const
 
CHAOS_API bool GetClosestEdgeVertices (int32 PlaneIndex, const FVec3 &Position, int32 &OutVertexIndex0, int32 &OutVertexIndex1) const
 
CHAOS_API int32 FindVertexPlanes (int32 VertexIndex, int32 *OutVertexPlanes, int32 MaxVertexPlanes) const
 
CHAOS_API int32 GetVertexPlanes3 (int32 VertexIndex, int32 &PlaneIndex0, int32 &PlaneIndex1, int32 &PlaneIndex2) const
 
int32 NumPlaneVertices (int32 PlaneIndex) const
 
int32 GetPlaneVertex (int32 PlaneIndex, int32 PlaneVertexIndex) const
 
int32 GetEdgeVertex (int32 EdgeIndex, int32 EdgeVertexIndex) const
 
int32 GetEdgePlane (int32 EdgeIndex, int32 EdgePlaneIndex) const
 
int32 GetPlaneHalfEdge (int32 PlaneIndex, int32 PlaneEdgeIndex) const
 
void GetHalfEdges (int32 EdgeIndex, int32 &OutHalfEdge0, int32 &OutHalfEdge1) const
 
int32 NumPlanes () const
 
int32 NumEdges () const
 
int32 NumVertices () const
 
const TPlaneConcrete< FReal, 3 > GetPlane (int32 FaceIndex) const
 
void GetPlaneNX (const int32 FaceIndex, FVec3 &OutN, FVec3 &OutX) const
 
const FPlaneTypeGetPlaneRaw (int32 FaceIndex) const
 
const FVec3TypeGetVertex (int32 VertexIndex) const
 
virtual CHAOS_API int32 FindMostOpposingFace (const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist) const override
 
virtual CHAOS_API int32 FindMostOpposingFaceScaled (const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist, const FVec3 &Scale) const override
 
FVec3 FindGeometryOpposingNormal (const FVec3 &DenormDir, int32 FaceIndex, const FVec3 &OriginalNormal) const
 
virtual CHAOS_API int32 FindClosestFaceAndVertices (const FVec3 &Position, TArray< FVec3 > &FaceVertices, FReal SearchDist=0.01f) const override
 
FReal GetWindingOrder () const
 
bool IntersectPlanes3 (const FVec3 &X1, const FVec3 &N1, const FVec3 &X2, const FVec3 &N2, const FVec3 &X3, const FVec3 &N3, FVec3 &OutX, const FReal EpsilonSq=FReal(1.e-6)) const
 
FVec3 GetMarginAdjustedVertex (const int32 VertexIndex, const FReal InMargin, FReal *OutSupportDelta) const
 
FVec3 GetMarginAdjustedVertexScaled (int32 VertexIndex, FReal InMargin, const FVec3 &Scale, FReal *OutSupportDelta) const
 
FVec3 SupportCore (const FVec3 &Direction, const FReal InMargin, FReal *OutSupportDelta, int32 &VertexIndex) const
 
VectorRegister4Float SupportCoreSimd (const VectorRegister4Float &Direction, const FReal InMargin) const
 
FVec3 SupportCoreScaled (const FVec3 &Direction, FReal InMargin, const FVec3 &Scale, FReal *OutSupportDelta, int32 &VertexIndex) const
 
FORCEINLINE FVec3 Support (const FVec3 &Direction, const FReal Thickness, int32 &VertexIndex) const
 
FORCEINLINE FVec3 SupportScaled (const FVec3 &Direction, const FReal Thickness, const FVec3 &Scale, int32 &VertexIndex) const
 
virtual FString ToString () const override
 
FString ToStringSummary () const
 
FString ToStringFull () const
 
const TArray< FVec3Type > & GetVertices () const
 
const TArray< FPlaneType > & GetFaces () const
 
const FReal GetVolume () const
 
const FMatrix33 GetInertiaTensor (const FReal Mass) const
 
FRotation3 GetRotationOfMass () const
 
const FVec3 GetCenterOfMass () const
 
virtual uint32 GetTypeHash () const override
 
FORCEINLINE void SerializeImp (FArchive &Ar)
 
virtual void Serialize (FChaosArchive &Ar) override
 
virtual void Serialize (FArchive &Ar) override
 
virtual bool IsValidGeometry () const override
 
virtual bool IsPerformanceWarning () const override
 
virtual FString PerformanceWarningAndSimplifaction () override
 
void SimplifyGeometry ()
 
FVec3 GetCenter () const
 
virtual FName GetTypeName () const
 
- Public Member Functions inherited from Chaos::FImplicitObject
CHAOS_API FImplicitObject (int32 Flags, EImplicitObjectType InType=ImplicitObjectType::Unknown)
 
 FImplicitObject (const FImplicitObject &)=delete
 
 FImplicitObject (FImplicitObject &&)=delete
 
virtual CHAOS_API ~FImplicitObject () override
 
template<typename TargetType >
bool IsA () const
 
template<typename TargetType >
const TargetType * AsA () const
 
template<typename TargetType >
TargetType * AsA ()
 
template<typename TargetType >
const TargetType * AsAChecked () const
 
template<typename TargetType >
TargetType * AsAChecked ()
 
template<class T_DERIVED >
T_DERIVEDGetObject ()
 
template<class T_DERIVED >
const T_DERIVEDGetObject () const
 
template<class T_DERIVED >
const T_DERIVEDGetObjectChecked () const
 
template<class T_DERIVED >
T_DERIVEDGetObjectChecked ()
 
virtual EImplicitObjectType GetNestedType () const
 
CHAOS_API EImplicitObjectType GetType () const
 
CHAOS_API EImplicitObjectType GetCollisionType () const
 
void SetCollisionType (EImplicitObjectType InCollisionType)
 
virtual FRealSingle GetRadiusf () const
 
virtual FRealSingle GetMarginf () const
 
virtual FImplicitObjectDuplicate () const
 
virtual TUniquePtr< FImplicitObjectCopy () const
 
virtual TUniquePtr< FImplicitObjectCopyWithScale (const FVec3 &Scale) const
 
virtual TUniquePtr< FImplicitObjectDeepCopy () const
 
virtual TUniquePtr< FImplicitObjectDeepCopyWithScale (const FVec3 &Scale) const
 
CHAOS_API bool IsUnderlyingUnion () const
 
CHAOS_API bool IsUnderlyingMesh () const
 
CHAOS_API FReal SignedDistance (const FVec3 &x) const
 
CHAOS_API FVec3 Normal (const FVec3 &x) const
 
virtual FAABB3 CalculateTransformedBounds (const FRigidTransform3 &Transform) const
 
bool HasBoundingBox () const
 
bool IsConvex () const
 
void SetConvex (const bool Convex=true)
 
void SetDoCollide (const bool Collide)
 
bool GetDoCollide () const
 
CHAOS_API void Track (TSerializablePtr< FImplicitObject > This, const FString &DebugInfo)
 
CHAOS_API Pair< FVec3, boolFindDeepestIntersection (const FImplicitObject *Other, const FBVHParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) const
 
CHAOS_API Pair< FVec3, boolFindDeepestIntersection (const FImplicitObject *Other, const FParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) const
 
CHAOS_API Pair< FVec3, boolFindClosestIntersection (const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) const
 
virtual bool Overlap (const FVec3 &Point, const FReal Thickness) const
 
virtual void AccumulateAllImplicitObjects (TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM) const
 
virtual void AccumulateAllSerializableImplicitObjects (TArray< Pair< TSerializablePtr< FImplicitObject >, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM, TSerializablePtr< FImplicitObject > This) const
 
virtual CHAOS_API void FindAllIntersectingObjects (TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FAABB3 &LocalBounds) const
 
CHAOS_API void SerializeImp (FArchive &Ar)
 
virtual uint16 GetMaterialIndex (uint32 HintIndex) const
 
int32 CountObjectsInHierarchy () const
 
int32 CountLeafObjectsInHierarchy () const
 
void VisitOverlappingLeafObjects (const FAABB3 &LocalBounds, const FImplicitHierarchyVisitor &Visitor) const
 
void VisitLeafObjects (const FImplicitHierarchyVisitor &Visitor) const
 
void VisitObjects (const FImplicitHierarchyVisitorBool &Visitor) const
 
bool IsOverlappingBounds (const FAABB3 &LocalBounds) const
 
virtual int32 CountObjectsInHierarchyImpl () const
 
virtual int32 CountLeafObjectsInHierarchyImpl () const
 
virtual void VisitOverlappingLeafObjectsImpl (const FAABB3 &LocalBounds, const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) const
 
virtual void VisitLeafObjectsImpl (const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) const
 
virtual bool VisitObjectsImpl (const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitorBool &VisitorFunc) const
 
virtual bool IsOverlappingBoundsImpl (const FAABB3 &LocalBounds) const
 
- Public Member Functions inherited from Chaos::FChaosRefCountedObject
 FChaosRefCountedObject ()
 
virtual ~FChaosRefCountedObject ()
 
 FChaosRefCountedObject (const FChaosRefCountedObject &Rhs)=delete
 
FChaosRefCountedObjectoperator= (const FChaosRefCountedObject &Rhs)=delete
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
void MakePersistent () const
 

Static Public Member Functions

static constexpr EImplicitObjectType StaticType ()
 
static CHAOS_API const FName GetTypeName (const EImplicitObjectType InType)
 
- Static Public Member Functions inherited from Chaos::FImplicitObject
static CHAOS_API FImplicitObjectSerializationFactory (FChaosArchive &Ar, FImplicitObject *Obj)
 
static int32 GetOffsetOfType ()
 
static int32 GetOffsetOfMargin ()
 
static constexpr EImplicitObjectType StaticType ()
 
static CHAOS_API FArchiveSerializeLegacyHelper (FArchive &Ar, TUniquePtr< FImplicitObject > &Value)
 
static CHAOS_API const FName GetTypeName (const EImplicitObjectType InType)
 

Static Public Attributes

static constexpr unsigned D = 3
 
- Static Public Attributes inherited from Chaos::FImplicitObject
static constexpr int D = 3
 

Additional Inherited Members

- Protected Member Functions inherited from Chaos::FImplicitObject
void SetMargin (FReal InMargin)
 
void SetMargin (FRealSingle InMargin)
 
- Static Protected Member Functions inherited from Chaos::FImplicitObject
static FVec3 ScaleNormalizedHelper (const FVec3 &Normal, const FVec3 &Scale)
 
static FVec3 GetOuterScaledNormal (const FVec3 &InnerNormal, const FVec3 &Scale)
 
static FVec3 GetInnerUnscaledNormal (const FVec3 &OuterNormal, const FVec3 &Scale)
 
- Protected Attributes inherited from Chaos::FImplicitObject
FRealSingle Margin
 
bool bIsConvex
 
bool bDoCollide
 
bool bHasBoundingBox
 
bool bIsTracked
 
EImplicitObjectType Type
 
EImplicitObjectType CollisionType
 

Member Typedef Documentation

◆ FAABB3Type

◆ FPlaneType

◆ FRealType

◆ FVec3Type

◆ TType

Constructor & Destructor Documentation

◆ FConvex() [1/6]

Chaos::FConvex::FConvex ( )
inline

◆ FConvex() [2/6]

Chaos::FConvex::FConvex ( FConvex &&  Other)
inline

◆ FConvex() [3/6]

Chaos::FConvex::FConvex ( TArray< FPlaneType > &&  InPlanes,
TArray< FVec3Type > &&  InVertices 
)
inline

◆ FConvex() [4/6]

Chaos::FConvex::FConvex ( TArray< FPlaneType > &&  InPlanes,
TArray< TArray< int32 > > &&  InFaceIndices,
TArray< FVec3Type > &&  InVertices 
)
inline

◆ FConvex() [5/6]

Chaos::FConvex::FConvex ( TArray< FPlaneType > &&  InPlanes,
TArray< TArray< int32 > > &&  InFaceIndices,
TArray< FVec3Type > &&  InVertices,
const FVec3Type InMin,
const FVec3Type InMax,
const FRealType  InVolume,
const FVec3Type  InInertiaTensor,
const FRotation3 InRotationMatrix,
const bool  bRegularDatas 
)
inline

◆ FConvex() [6/6]

Chaos::FConvex::FConvex ( const TArray< FVec3Type > &  InVertices,
const FReal  InMargin,
FConvexBuilder::EBuildMethod  BuildMethod = FConvexBuilder::EBuildMethod::Default 
)
inline

Member Function Documentation

◆ BoundingBox()

virtual const FAABB3 Chaos::FConvex::BoundingBox ( ) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ CopyAsConvex()

TUniquePtr< FConvex > Chaos::FConvex::CopyAsConvex ( ) const
inline

◆ CopyGeometry()

FImplicitObjectPtr Chaos::FConvex::CopyGeometry ( ) const
overridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ CopyGeometryWithScale()

FImplicitObjectPtr Chaos::FConvex::CopyGeometryWithScale ( const FVec3 Scale) const
overridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ DeepCopyGeometry()

FImplicitObjectPtr Chaos::FConvex::DeepCopyGeometry ( ) const
overridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ DeepCopyGeometryWithScale()

FImplicitObjectPtr Chaos::FConvex::DeepCopyGeometryWithScale ( const FVec3 Scale) const
overridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ FindClosestFaceAndVertices()

int32 Chaos::FConvex::FindClosestFaceAndVertices ( const FVec3 Position,
TArray< FVec3 > &  FaceVertices,
FReal  SearchDist = 0.01f 
) const
overridevirtual

Finds the first intersecting face at given position

Parameters
Position- local position to search around (for example a point on the surface of a convex hull)
FaceIndices- Vertices that lie on the face plane.
SearchDistance- distance to surface [def:0.01]

Reimplemented from Chaos::FImplicitObject.

◆ FindClosestIntersectionImp()

virtual Pair< FVec3, bool > Chaos::FConvex::FindClosestIntersectionImp ( const FVec3 StartPoint,
const FVec3 EndPoint,
const FReal  Thickness 
) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ FindGeometryOpposingNormal()

FVec3 Chaos::FConvex::FindGeometryOpposingNormal ( const FVec3 DenormDir,
int32  FaceIndex,
const FVec3 OriginalNormal 
) const
inlinevirtual

Given a normal and a face index, compute the most opposing normal associated with the underlying geometry features. For example a sphere swept against a box may not give a normal associated with one of the box faces. This function will return a normal associated with one of the faces.

Parameters
DenormDir- the direction we want to oppose
FaceIndex- the face index associated with the geometry (for example if we hit a specific face of a convex hull)
OriginalNormal- the original normal given by something like a sphere sweep
Returns
The most opposing normal associated with the underlying geometry's feature (like a face)

Reimplemented from Chaos::FImplicitObject.

◆ FindMostOpposingFace()

int32 Chaos::FConvex::FindMostOpposingFace ( const FVec3 Position,
const FVec3 UnitDir,
int32  HintFaceIndex,
FReal  SearchDist 
) const
overridevirtual

Returns the most opposing face.

Parameters
Position- local position to search around (for example an edge of a convex hull)
UnitDir- the direction we want to oppose (for example a ray moving into the edge of a convex hull would get the face with the most negative dot(FaceNormal, UnitDir)
HintFaceIndex- for certain geometry we can use this to accelerate the search.
Returns
Index of the most opposing face

Reimplemented from Chaos::FImplicitObject.

◆ FindMostOpposingFaceScaled()

int32 Chaos::FConvex::FindMostOpposingFaceScaled ( const FVec3 Position,
const FVec3 UnitDir,
int32  HintFaceIndex,
FReal  SearchDist,
const FVec3 Scale 
) const
overridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ FindVertexPlanes()

int32 Chaos::FConvex::FindVertexPlanes ( int32  VertexIndex,
int32 OutVertexPlanes,
int32  MaxVertexPlanes 
) const

◆ GetCenter()

FVec3 Chaos::FConvex::GetCenter ( ) const
inline

◆ GetCenterOfMass()

const FVec3 Chaos::FConvex::GetCenterOfMass ( ) const
inline

◆ GetClosestEdge()

FVec3 Chaos::FConvex::GetClosestEdge ( int32  PlaneIndexHint,
const FVec3 Position,
FVec3 OutEdgePos0,
FVec3 OutEdgePos1 
) const

◆ GetClosestEdgePosition()

FVec3 Chaos::FConvex::GetClosestEdgePosition ( int32  PlaneIndex,
const FVec3 Position 
) const
inline

◆ GetClosestEdgeVertices()

bool Chaos::FConvex::GetClosestEdgeVertices ( int32  PlaneIndex,
const FVec3 Position,
int32 OutVertexIndex0,
int32 OutVertexIndex1 
) const

◆ GetEdgePlane()

int32 Chaos::FConvex::GetEdgePlane ( int32  EdgeIndex,
int32  EdgePlaneIndex 
) const
inline

◆ GetEdgeVertex()

int32 Chaos::FConvex::GetEdgeVertex ( int32  EdgeIndex,
int32  EdgeVertexIndex 
) const
inline

◆ GetFaces()

const TArray< FPlaneType > & Chaos::FConvex::GetFaces ( ) const
inline

◆ GetHalfEdges()

void Chaos::FConvex::GetHalfEdges ( int32  EdgeIndex,
int32 OutHalfEdge0,
int32 OutHalfEdge1 
) const
inline

◆ GetInertiaTensor()

const FMatrix33 Chaos::FConvex::GetInertiaTensor ( const FReal  Mass) const
inline

◆ GetLocalBoundingBox()

FConvex::FAABB3Type Chaos::FConvex::GetLocalBoundingBox ( ) const
inline

◆ GetMargin()

virtual FReal Chaos::FConvex::GetMargin ( ) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ GetMarginAdjustedVertex()

FVec3 Chaos::FConvex::GetMarginAdjustedVertex ( const int32  VertexIndex,
const FReal  InMargin,
FReal OutSupportDelta 
) const
inline

◆ GetMarginAdjustedVertexScaled()

FVec3 Chaos::FConvex::GetMarginAdjustedVertexScaled ( int32  VertexIndex,
FReal  InMargin,
const FVec3 Scale,
FReal OutSupportDelta 
) const
inline

◆ GetMostOpposingPlane()

int32 Chaos::FConvex::GetMostOpposingPlane ( const FVec3 Normal) const

◆ GetMostOpposingPlaneScaled()

int32 Chaos::FConvex::GetMostOpposingPlaneScaled ( const FVec3 Normal,
const FVec3 Scale 
) const

◆ GetPlane()

const TPlaneConcrete< FReal, 3 > Chaos::FConvex::GetPlane ( int32  FaceIndex) const
inline

◆ GetPlaneHalfEdge()

int32 Chaos::FConvex::GetPlaneHalfEdge ( int32  PlaneIndex,
int32  PlaneEdgeIndex 
) const
inline

◆ GetPlaneNX()

void Chaos::FConvex::GetPlaneNX ( const int32  FaceIndex,
FVec3 OutN,
FVec3 OutX 
) const
inline

◆ GetPlaneRaw()

const FPlaneType & Chaos::FConvex::GetPlaneRaw ( int32  FaceIndex) const
inline

◆ GetPlaneVertex()

int32 Chaos::FConvex::GetPlaneVertex ( int32  PlaneIndex,
int32  PlaneVertexIndex 
) const
inline

◆ GetRadius()

virtual FReal Chaos::FConvex::GetRadius ( ) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ GetRotationOfMass()

FRotation3 Chaos::FConvex::GetRotationOfMass ( ) const
inline

◆ GetStructureData()

const FConvexStructureData & Chaos::FConvex::GetStructureData ( ) const
inline

◆ GetTypeHash()

virtual uint32 Chaos::FConvex::GetTypeHash ( ) const
inlineoverridevirtual

◆ GetTypeName() [1/2]

virtual FName Chaos::FImplicitObject::GetTypeName ( ) const
inlinevirtual

Reimplemented from Chaos::FImplicitObject.

◆ GetTypeName() [2/2]

const FName Chaos::FImplicitObject::GetTypeName ( const EImplicitObjectType  InType)
static

◆ GetVertex()

const FVec3Type & Chaos::FConvex::GetVertex ( int32  VertexIndex) const
inline

◆ GetVertexPlanes3()

int32 Chaos::FConvex::GetVertexPlanes3 ( int32  VertexIndex,
int32 PlaneIndex0,
int32 PlaneIndex1,
int32 PlaneIndex2 
) const

◆ GetVertices()

const TArray< FVec3Type > & Chaos::FConvex::GetVertices ( ) const
inline

◆ GetVolume()

const FReal Chaos::FConvex::GetVolume ( ) const
inline

◆ GetWindingOrder()

FReal Chaos::FConvex::GetWindingOrder ( ) const
inline

◆ HasStructureData()

bool Chaos::FConvex::HasStructureData ( ) const
inline

◆ IntersectPlanes3()

bool Chaos::FConvex::IntersectPlanes3 ( const FVec3 X1,
const FVec3 N1,
const FVec3 X2,
const FVec3 N2,
const FVec3 X3,
const FVec3 N3,
FVec3 OutX,
const FReal  EpsilonSq = FReal(1.e-6) 
) const
inline

◆ IsPerformanceWarning()

virtual bool Chaos::FConvex::IsPerformanceWarning ( ) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ IsValidGeometry()

virtual bool Chaos::FConvex::IsValidGeometry ( ) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ MovePlanesAndRebuild()

void Chaos::FConvex::MovePlanesAndRebuild ( FRealType  InDelta)

◆ NumEdges()

int32 Chaos::FConvex::NumEdges ( ) const
inline

◆ NumPlanes()

int32 Chaos::FConvex::NumPlanes ( ) const
inline

◆ NumPlaneVertices()

int32 Chaos::FConvex::NumPlaneVertices ( int32  PlaneIndex) const
inline

◆ NumVertices()

int32 Chaos::FConvex::NumVertices ( ) const
inline

◆ operator=() [1/2]

FConvex & Chaos::FConvex::operator= ( const FConvex Other)
delete

◆ operator=() [2/2]

FConvex & Chaos::FConvex::operator= ( FConvex &&  Other)
inline

◆ PerformanceWarningAndSimplifaction()

virtual FString Chaos::FConvex::PerformanceWarningAndSimplifaction ( )
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ PhiWithNormal()

virtual FReal Chaos::FConvex::PhiWithNormal ( const FVec3 X,
FVec3 Normal 
) const
inlineoverridevirtual

◆ PhiWithNormalScaled()

virtual FReal Chaos::FConvex::PhiWithNormalScaled ( const FVec3 X,
const FVec3 Scale,
FVec3 Normal 
) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ RawCopyAsConvex()

Chaos::FConvex * Chaos::FConvex::RawCopyAsConvex ( ) const
inline

◆ Raycast()

bool Chaos::FConvex::Raycast ( const FVec3 StartPoint,
const FVec3 Dir,
const FReal  Length,
const FReal  Thickness,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex 
) const
overridevirtual

Calls GJKRaycast(), which may return true but 0 for OutTime, which means the bodies are touching, but not by enough to determine OutPosition and OutNormal should be. The burden for detecting this case is deferred to the caller.

Reimplemented from Chaos::FImplicitObject.

◆ RaycastFast()

bool Chaos::FConvex::RaycastFast ( const FVec3 StartPoint,
const FVec3 Dir,
const FReal  Length,
const FReal  Thickness,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex 
) const

◆ Serialize() [1/2]

virtual void Chaos::FConvex::Serialize ( FArchive Ar)
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ Serialize() [2/2]

virtual void Chaos::FConvex::Serialize ( FChaosArchive Ar)
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ SerializeImp()

FORCEINLINE void Chaos::FConvex::SerializeImp ( FArchive Ar)
inline

◆ SimplifyGeometry()

void Chaos::FConvex::SimplifyGeometry ( )
inline

◆ StaticType()

static constexpr EImplicitObjectType Chaos::FConvex::StaticType ( )
inlinestaticconstexpr

◆ Support()

FORCEINLINE FVec3 Chaos::FConvex::Support ( const FVec3 Direction,
const FReal  Thickness,
int32 VertexIndex 
) const
inline

◆ SupportCore()

FVec3 Chaos::FConvex::SupportCore ( const FVec3 Direction,
const FReal  InMargin,
FReal OutSupportDelta,
int32 VertexIndex 
) const
inline

◆ SupportCoreScaled()

FVec3 Chaos::FConvex::SupportCoreScaled ( const FVec3 Direction,
FReal  InMargin,
const FVec3 Scale,
FReal OutSupportDelta,
int32 VertexIndex 
) const
inline

◆ SupportCoreSimd()

VectorRegister4Float Chaos::FConvex::SupportCoreSimd ( const VectorRegister4Float Direction,
const FReal  InMargin 
) const
inline

◆ SupportScaled()

FORCEINLINE FVec3 Chaos::FConvex::SupportScaled ( const FVec3 Direction,
const FReal  Thickness,
const FVec3 Scale,
int32 VertexIndex 
) const
inline

◆ ToString()

virtual FString Chaos::FConvex::ToString ( ) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ ToStringFull()

FString Chaos::FConvex::ToStringFull ( ) const
inline

◆ ToStringSummary()

FString Chaos::FConvex::ToStringSummary ( ) const
inline

Member Data Documentation

◆ D

constexpr unsigned Chaos::FConvex::D = 3
staticconstexpr

The documentation for this class was generated from the following files: