UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FAsyncArchive Class Referencefinal

#include <AsyncLoadingPrivate.h>

+ Inheritance diagram for FAsyncArchive:

Public Types

enum class  ELoadPhase {
  WaitingForSize , WaitingForSummary , WaitingForHeader , WaitingForFirstExport ,
  ProcessingExports
}
 
enum class  ELoadError : uint8 {
  Unknown , UnsupportedFormat , FileDoesNotExist , CorruptData ,
  Cancelled
}
 

Public Member Functions

 FAsyncArchive (const FPackagePath &InPackagePath, FLinkerLoad *InOwner, TFunction< void()> &&InSummaryReadyCallback)
 
virtual COREUOBJECT_API ~FAsyncArchive ()
 
virtual COREUOBJECT_API bool Close () override
 
virtual COREUOBJECT_API bool SetCompressionMap (TArray< FCompressedChunk > *CompressedChunks, ECompressionFlags CompressionFlags) override
 
virtual COREUOBJECT_API bool Precache (int64 PrecacheOffset, int64 PrecacheSize) override
 
virtual COREUOBJECT_API void Serialize (void *Data, int64 Num) override
 
virtual FORCEINLINE int64 Tell () override
 
virtual COREUOBJECT_API int64 TotalSize () override
 
virtual COREUOBJECT_API void Seek (int64 InPos) override
 
virtual COREUOBJECT_API void FlushCache () override
 
virtual FString GetArchiveName () const override
 
COREUOBJECT_API bool PrecacheWithTimeLimit (int64 PrecacheOffset, int64 PrecacheSize, bool bUseTimeLimit, bool bUseFullTimeLimit, double TickStartTime, double TimeLimit)
 
COREUOBJECT_API bool PrecacheForEvent (IAsyncReadRequest *Read, int64 PrecacheOffset, int64 PrecacheSize)
 
COREUOBJECT_API void FlushPrecacheBlock ()
 
COREUOBJECT_API bool ReadyToStartReadingHeader (bool bUseTimeLimit, bool bUseFullTimeLimit, double TickStartTime, double TimeLimit)
 
COREUOBJECT_API void StartReadingHeader ()
 
COREUOBJECT_API void EndReadingHeader ()
 
COREUOBJECT_API IAsyncReadRequestMakeEventDrivenPrecacheRequest (int64 Offset, int64 BytesToRead, FAsyncFileCallBack *CompleteCallback)
 
COREUOBJECT_API void LogItem (const TCHAR *Item, int64 Offset=0, int64 Size=0, double StartTime=0.0)
 
bool IsCookedForEDLInEditor () const
 
ELoadError GetLoadError () const
 
bool NeedsEngineVersionChecks () const
 
- Public Member Functions inherited from FArchive
 FArchive ()=default
 
 FArchive (const FArchive &)=default
 
FArchiveoperator= (const FArchive &ArchiveToCopy)=default
 
virtual CORE_API ~FArchive ()
 
virtual FArchiveoperator<< (FName &Value)
 
virtual CORE_API FArchiveoperator<< (FText &Value)
 
virtual FArchiveoperator<< (UObject *&Value)
 
virtual FArchiveoperator<< (FField *&Value)
 
template<class T >
FArchiveoperator<< (TCheckedObjPtr< T > &Value)
 
virtual CORE_API FArchiveoperator<< (struct FLazyObjectPtr &Value)
 
virtual CORE_API FArchiveoperator<< (struct FObjectPtr &Value)
 
virtual CORE_API FArchiveoperator<< (struct FSoftObjectPtr &Value)
 
virtual CORE_API FArchiveoperator<< (struct FSoftObjectPath &Value)
 
virtual CORE_API FArchiveoperator<< (struct FWeakObjectPtr &Value)
 
virtual void ForceBlueprintFinalization ()
 
virtual void SerializeBits (void *V, int64 LengthBits)
 
virtual void SerializeInt (uint32 &Value, uint32 Max)
 
virtual CORE_API void SerializeIntPacked (uint32 &Value)
 
virtual CORE_API void SerializeIntPacked64 (uint64 &Value)
 
virtual void Preload (UObject *Object)
 
FArchiveStateGetArchiveState ()
 
const FArchiveStateGetArchiveState () const
 
virtual void AttachBulkData (UObject *Owner, FBulkData *BulkData)
 
virtual void AttachBulkData (UE::Serialization::FEditorBulkData *BulkData)
 
virtual void DetachBulkData (FBulkData *BulkData, bool bEnsureBulkDataIsLoaded)
 
virtual void DetachBulkData (UE::Serialization::FEditorBulkData *BulkData, bool bEnsureBulkDataIsLoaded)
 
virtual bool SerializeBulkData (FBulkData &BulkData, const FBulkDataSerializationParams &Params)
 
virtual bool IsProxyOf (FArchive *InOther) const
 
virtual void Flush ()
 
CORE_API void SerializeCompressed (void *V, int64 Length, FName CompressionFormatCannotChange, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false)
 
CORE_API void SerializeCompressedNew (void *V, int64 Length, FName CompressionFormatToEncode, FName CompressionFormatToDecodeOldV1Files, ECompressionFlags Flags=COMPRESS_NoFlags, bool bTreatBufferAsFileReader=false, int64 *OutPartialReadLength=nullptr)
 
CORE_API void SerializeCompressedNew (void *V, int64 Length)
 
CORE_API void ByteSwap (void *V, int32 Length)
 
FArchiveByteOrderSerialize (void *V, int32 Length)
 
void StartSerializingDefaults ()
 
void StopSerializingDefaults ()
 
virtual void MarkScriptSerializationStart (const UObject *Obj)
 
virtual void MarkScriptSerializationEnd (const UObject *Obj)
 
virtual void MarkSearchableName (const TObjectPtr< const UObject > &TypeObject, const FName &ValueName) const
 
template<typename FmtType , typename... Types>
void Logf (const FmtType &Fmt, Types... Args)
 
virtual CORE_API void UsingCustomVersion (const struct FGuid &Guid)
 
virtual FArchiveGetCacheableArchive ()
 
void SetCookData (FArchiveCookData *InCookData)
 
FArchiveCookDataGetCookData ()
 
virtual CORE_API void PushSerializedProperty (class FProperty *InProperty, const bool bIsEditorOnlyProperty)
 
virtual CORE_API void PopSerializedProperty (class FProperty *InProperty, const bool bIsEditorOnlyProperty)
 
virtual bool AttachExternalReadDependency (FExternalReadCallback &ReadCallback)
 
template<SIZE_T Size>
bool FastPathLoad (void *InDest)
 
virtual void PushFileRegionType (EFileRegionType Type)
 
virtual void PopFileRegionType ()
 
CORE_API void SetArchiveState (const FArchiveState &InState)
 
CORE_API void SetError ()
 
CORE_API void ClearError ()
 
CORE_API void SetCriticalError ()
 
virtual FArchiveStateGetInnermostState ()
 
virtual void CountBytes (SIZE_T InNum, SIZE_T InMax)
 
virtual FLinkerGetLinker ()
 
virtual bool AtEnd ()
 
bool IsByteSwapping ()
 
void ThisContainsCode ()
 
void ThisContainsMap ()
 
CORE_API void ThisRequiresLocalizationGather ()
 
virtual UObjectGetArchetypeFromLoader (const UObject *Obj)
 
UE_FORCEINLINE_HINT FPackageFileVersion UEVer () const
 
UE_FORCEINLINE_HINT int32 LicenseeUEVer () const
 
UE_FORCEINLINE_HINT FEngineVersionBase EngineVer () const
 
virtual CORE_API uint32 EngineNetVer () const
 
virtual CORE_API uint32 GameNetVer () const
 
CORE_API int32 CustomVer (const struct FGuid &Key) const
 
UE_FORCEINLINE_HINT bool IsLoading () const
 
UE_FORCEINLINE_HINT bool IsLoadingFromCookedPackage () const
 
UE_FORCEINLINE_HINT bool IsSaving () const
 
bool IsTransacting () const
 
UE_FORCEINLINE_HINT bool IsTextFormat () const
 
UE_FORCEINLINE_HINT bool WantBinaryPropertySerialization () const
 
UE_FORCEINLINE_HINT bool UseUnversionedPropertySerialization () const
 
UE_FORCEINLINE_HINT bool IsForcingUnicode () const
 
UE_FORCEINLINE_HINT bool IsPersistent () const
 
UE_FORCEINLINE_HINT bool GetError () const
 
UE_FORCEINLINE_HINT bool IsError () const
 
UE_FORCEINLINE_HINT bool IsCriticalError () const
 
UE_FORCEINLINE_HINT bool ContainsCode () const
 
UE_FORCEINLINE_HINT bool ContainsMap () const
 
bool RequiresLocalizationGather () const
 
UE_FORCEINLINE_HINT bool ForceByteSwapping () const
 
UE_FORCEINLINE_HINT bool IsSerializingDefaults () const
 
UE_FORCEINLINE_HINT bool IsIgnoringArchetypeRef () const
 
UE_FORCEINLINE_HINT bool DoDelta () const
 
UE_FORCEINLINE_HINT bool DoIntraPropertyDelta () const
 
UE_FORCEINLINE_HINT bool IsIgnoringOuterRef () const
 
UE_FORCEINLINE_HINT bool IsIgnoringClassGeneratedByRef () const
 
UE_FORCEINLINE_HINT bool IsIgnoringClassRef () const
 
UE_FORCEINLINE_HINT bool IsAllowingLazyLoading () const
 
UE_FORCEINLINE_HINT bool IsObjectReferenceCollector () const
 
UE_FORCEINLINE_HINT bool IsModifyingWeakAndStrongReferences () const
 
UE_FORCEINLINE_HINT bool IsCountingMemory () const
 
UE_FORCEINLINE_HINT uint32 GetPortFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyPortFlags (uint32 Flags) const
 
UE_FORCEINLINE_HINT bool HasAllPortFlags (uint32 Flags) const
 
uint32 GetDebugSerializationFlags () const
 
UE_FORCEINLINE_HINT bool ShouldSkipBulkData () const
 
UE_FORCEINLINE_HINT int64 GetMaxSerializeSize () const
 
virtual CORE_API const FCustomVersionContainerGetCustomVersions () const
 
virtual CORE_API void SetCustomVersions (const FCustomVersionContainer &CustomVersionContainer)
 
virtual CORE_API void ResetCustomVersions ()
 
CORE_API void SetCustomVersion (const struct FGuid &Key, int32 Version, FName FriendlyName)
 
void SetByteSwapping (bool Enabled)
 
void SetPortFlags (uint32 InPortFlags)
 
virtual void SetDebugSerializationFlags (uint32 InCustomFlags)
 
bool IsFilterEditorOnly () const
 
virtual void SetFilterEditorOnly (bool InFilterEditorOnly)
 
bool IsSavingOptionalObject () const
 
virtual void SetSavingOptionalObject (bool InSavingOptionalObject)
 
bool IsSaveGame () const
 
UE_FORCEINLINE_HINT bool IsNetArchive () const
 
UE_FORCEINLINE_HINT bool IsCooking () const
 
UE_FORCEINLINE_HINT const ITargetPlatformCookingTarget () const
 
void SetSavePackageData (FArchiveSavePackageData *InSavePackageData)
 
FArchiveSavePackageDataGetSavePackageData ()
 
UE_FORCEINLINE_HINT FArchiveCookContextGetCookContext ()
 
virtual bool UseToResolveEnumerators () const
 
virtual bool ShouldSkipProperty (const FProperty *InProperty) const
 
virtual void SetSerializedProperty (FProperty *InProperty)
 
UE_FORCEINLINE_HINT class FPropertyGetSerializedProperty () const
 
CORE_API void GetSerializedPropertyChain (TArray< class FProperty * > &OutProperties) const
 
UE_FORCEINLINE_HINT const FArchiveSerializedPropertyChainGetSerializedPropertyChain () const
 
virtual CORE_API void SetSerializedPropertyChain (const FArchiveSerializedPropertyChain *InSerializedPropertyChain, class FProperty *InSerializedPropertyOverride=nullptr)
 
virtual void SetSerializeContext (FUObjectSerializeContext *InLoadContext)
 
virtual CORE_API void Reset ()
 
virtual CORE_API void SetIsLoading (bool bInIsLoading)
 
virtual CORE_API void SetIsLoadingFromCookedPackage (bool bInIsLoadingFromCookedPackage)
 
virtual CORE_API void SetIsSaving (bool bInIsSaving)
 
virtual CORE_API void SetIsTransacting (bool bInIsTransacting)
 
virtual CORE_API void SetIsTextFormat (bool bInIsTextFormat)
 
virtual CORE_API void SetWantBinaryPropertySerialization (bool bInWantBinaryPropertySerialization)
 
virtual CORE_API void SetUseUnversionedPropertySerialization (bool bInUseUnversioned)
 
virtual CORE_API void SetForceUnicode (bool bInForceUnicode)
 
virtual CORE_API void SetIsPersistent (bool bInIsPersistent)
 
virtual CORE_API void SetUEVer (FPackageFileVersion InVer)
 
virtual CORE_API void SetLicenseeUEVer (int32 InVer)
 
virtual CORE_API void SetEngineVer (const FEngineVersionBase &InVer)
 
virtual CORE_API void SetEngineNetVer (const uint32 InEngineNetVer)
 
virtual CORE_API void SetGameNetVer (const uint32 InGameNetVer)
 
UE_FORCEINLINE_HINT bool ShouldSkipCompilingAssets () const
 
CORE_API void SetShouldSkipUpdateCustomVersion (bool bShouldSkip)
 
UE_FORCEINLINE_HINT bool ShouldSkipUpdateCustomVersion () const
 
CORE_API void SetMigratingRemoteObjects (bool bMigrating)
 
UE_FORCEINLINE_HINT constexpr bool IsMigratingRemoteObjects () const
 
virtual const FUObjectMigrationContextGetMigrationContext () const
 

Additional Inherited Members

- Public Attributes inherited from FArchive
FFastPathLoadBufferActiveFPLB
 
FFastPathLoadBuffer InlineFPLB
 
uint8 ArContainsCode: 1
 
uint8 ArContainsMap: 1
 
UE_DEPRECATED(5.6, "Public access to ArRequiresLocalizationGather has been deprecated - please use Ar.RequiresLocalizationGather() and Ar.ThisRequiresLocalizationGather() for getting and setting respectively.") uint8 ArRequiresLocalizationGather uint8 ArForceByteSwapping: 1
 
uint8 ArIgnoreArchetypeRef: 1
 
uint8 ArNoDelta: 1
 
uint8 ArNoIntraPropertyDelta: 1
 
uint8 ArIgnoreOuterRef: 1
 
uint8 ArIgnoreClassGeneratedByRef: 1
 
uint8 ArIgnoreClassRef: 1
 
uint8 ArAllowLazyLoading: 1
 
uint8 ArIsObjectReferenceCollector: 1
 
uint8 ArIsModifyingWeakAndStrongReferences: 1
 
uint8 ArIsCountingMemory: 1
 
uint8 ArShouldSkipBulkData: 1
 
uint8 ArIsFilterEditorOnly: 1
 
uint8 ArIsSavingOptionalObject: 1
 
uint8 ArIsSaveGame: 1
 
uint8 ArIsNetArchive: 1
 
uint8 ArUseCustomPropertyList: 1
 
int32 ArSerializingDefaults
 
uint32 ArPortFlags
 
int64 ArMaxSerializeSize
 
uint8 ArMergeOverrides: 1
 
uint8 ArPreserveArrayElements: 1
 
const struct FCustomPropertyListNodeArCustomPropertyList
 
- Protected Member Functions inherited from FArchive
void SetShouldSkipCompilingAssets (bool Enabled)
 
- Static Protected Member Functions inherited from FArchive
static CORE_API void LinkProxy (FArchiveState &Inner, FArchiveState &Proxy)
 
static CORE_API void UnlinkProxy (FArchiveState &Inner, FArchiveState &Proxy)
 

Member Enumeration Documentation

◆ ELoadError

Enumerator
Unknown 
UnsupportedFormat 
FileDoesNotExist 
CorruptData 
Cancelled 

◆ ELoadPhase

Enumerator
WaitingForSize 
WaitingForSummary 
WaitingForHeader 
WaitingForFirstExport 
ProcessingExports 

Constructor & Destructor Documentation

◆ FAsyncArchive()

FAsyncArchive::FAsyncArchive ( const FPackagePath InPackagePath,
FLinkerLoad InOwner,
TFunction< void()> &&  InSummaryReadyCallback 
)

◆ ~FAsyncArchive()

FAsyncArchive::~FAsyncArchive ( )
virtual

Member Function Documentation

◆ Close()

bool FAsyncArchive::Close ( )
overridevirtual

Archive overrides

Reimplemented from FArchive.

◆ EndReadingHeader()

void FAsyncArchive::EndReadingHeader ( )

◆ FlushCache()

void FAsyncArchive::FlushCache ( )
overridevirtual

Flushes cache and frees internal data.

Reimplemented from FArchive.

◆ FlushPrecacheBlock()

void FAsyncArchive::FlushPrecacheBlock ( )

◆ GetArchiveName()

virtual FString FAsyncArchive::GetArchiveName ( ) const
inlineoverridevirtual

Returns the name of the Archive. Useful for getting the name of the package a struct or object is in when a loading error occurs.

This is overridden for the specific Archive Types

Reimplemented from FArchive.

◆ GetLoadError()

ELoadError FAsyncArchive::GetLoadError ( ) const
inline

◆ IsCookedForEDLInEditor()

bool FAsyncArchive::IsCookedForEDLInEditor ( ) const
inline

◆ LogItem()

FORCEINLINE void FAsyncArchive::LogItem ( const TCHAR Item,
int64  Offset = 0,
int64  Size = 0,
double  StartTime = 0.0 
)

◆ MakeEventDrivenPrecacheRequest()

IAsyncReadRequest * FAsyncArchive::MakeEventDrivenPrecacheRequest ( int64  Offset,
int64  BytesToRead,
FAsyncFileCallBack CompleteCallback 
)

◆ NeedsEngineVersionChecks()

bool FAsyncArchive::NeedsEngineVersionChecks ( ) const
inline

◆ Precache()

bool FAsyncArchive::Precache ( int64  PrecacheOffset,
int64  PrecacheSize 
)
overridevirtual

Hint the archive that the region starting at passed in offset and spanning the passed in size is going to be read soon and should be precached.

The function returns whether the precache operation has completed or not which is an important hint for code knowing that it deals with potential async I/O. The archive is free to either not implement this function or only partially precache so it is required that given sufficient time the function will return true. Archives not based on async I/O should always return true.

This function will not change the current archive position.

Parameters
PrecacheOffsetOffset at which to begin precaching.
PrecacheSizeNumber of bytes to precache
Returns
false if precache operation is still pending, true otherwise

Reimplemented from FArchive.

◆ PrecacheForEvent()

bool FAsyncArchive::PrecacheForEvent ( IAsyncReadRequest Read,
int64  PrecacheOffset,
int64  PrecacheSize 
)

◆ PrecacheWithTimeLimit()

bool FAsyncArchive::PrecacheWithTimeLimit ( int64  PrecacheOffset,
int64  PrecacheSize,
bool  bUseTimeLimit,
bool  bUseFullTimeLimit,
double  TickStartTime,
double  TimeLimit 
)

AsyncArchive interface

◆ ReadyToStartReadingHeader()

bool FAsyncArchive::ReadyToStartReadingHeader ( bool  bUseTimeLimit,
bool  bUseFullTimeLimit,
double  TickStartTime,
double  TimeLimit 
)

◆ Seek()

void FAsyncArchive::Seek ( int64  InPos)
overridevirtual

Attempts to set the current offset into backing data storage, this will do nothing if there is no storage.

Reimplemented from FArchive.

◆ Serialize()

void FAsyncArchive::Serialize ( void Data,
int64  Num 
)
overridevirtual

Reimplemented from FArchive.

◆ SetCompressionMap()

bool FAsyncArchive::SetCompressionMap ( TArray< FCompressedChunk > *  CompressedChunks,
ECompressionFlags  CompressionFlags 
)
overridevirtual

Sets mapping from offsets/ sizes that are going to be used for seeking and serialization to what is actually stored on disk. If the archive supports dealing with compression in this way it is going to return true.

Parameters
CompressedChunksPointer to array containing information about [un]compressed chunks
CompressionFlagsFlags determining compression format associated with mapping
Returns
true if archive supports translating offsets & uncompressing on read, false otherwise

Reimplemented from FArchive.

◆ StartReadingHeader()

void FAsyncArchive::StartReadingHeader ( )

◆ Tell()

virtual FORCEINLINE int64 FAsyncArchive::Tell ( )
inlineoverridevirtual

Returns the current location within the backing data storage, which can possibly be passed to Seek later to restore a read/write location. If this returns -1, there is no backing data storage and Seek will not function.

Reimplemented from FArchive.

◆ TotalSize()

int64 FAsyncArchive::TotalSize ( )
overridevirtual

Returns total size of the backing data storage.

Reimplemented from FArchive.


The documentation for this class was generated from the following files: