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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FSkeletalMeshUpdatePacketGPUSkin:Additional Inherited Members | |
Public Types inherited from TSkeletalMeshUpdatePacket< FSkeletalMeshObjectGPUSkin, FDynamicSkelMeshObjectDataGPUSkin > | |
| using | MeshObjectType = FSkeletalMeshObjectGPUSkin |
| using | MeshDynamicDataType = FDynamicSkelMeshObjectDataGPUSkin |
Protected Attributes inherited from FSkeletalMeshUpdatePacket | |
| FSceneInterface * | Scene = nullptr |
| FGPUSkinCache * | GPUSkinCache = nullptr |
| ERHIPipeline | GPUSkinCachePipeline = ERHIPipeline::Graphics |
| void FSkeletalMeshUpdatePacketGPUSkin::Add | ( | FSkeletalMeshObjectGPUSkin * | MeshObject, |
| FDynamicSkelMeshObjectDataGPUSkin * | DynamicData | ||
| ) |
| void FSkeletalMeshUpdatePacketGPUSkin::Free | ( | FDynamicSkelMeshObjectDataGPUSkin * | DynamicData | ) |
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overridevirtual |
Reimplemented from FSkeletalMeshUpdatePacket.
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overridevirtual |
Reimplemented from FSkeletalMeshUpdatePacket.
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overridevirtual |
Reimplemented from FSkeletalMeshUpdatePacket.
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overridevirtual |
Reimplemented from FSkeletalMeshUpdatePacket.
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overridevirtual |
Reimplemented from FSkeletalMeshUpdatePacket.
| void FSkeletalMeshUpdatePacketGPUSkin::UpdateImmediate | ( | FRHICommandList & | RHICmdList, |
| FSkeletalMeshObjectGPUSkin * | MeshObject, | ||
| FDynamicSkelMeshObjectDataGPUSkin * | DynamicData | ||
| ) |